31 August 2014

Some Hobby Reading

The pace of life is rather frenetic here, leading to a major dearth of gaming and modelling.
Fortunately, I found the small local hobby supplies store which allowed me to grab the most recent issues of WI and get a minor fix!

The WW1 supplement for FoW was quite interesting, though it was more of academic interest than something I would likely to get into.  The Crescent and Cross piece for SAGA was good, and I also enjoyed the article in Issue 323 on the upcoming Lion Rampart rules for medieval, which I have will pre order shortly.

27 August 2014

Silent Victory

After my encounter with WW2 veteran Bill from the USS RASHER last week (see here), I was inspired and pre-oredred SILENT VICTORY from Consim Press.  This is their second in their solitaire submarine warfare games and successor to THE HUNTERS.  In this game you trade in your U-boat in the Atlantic to drive an array of US Navy submarines in the Pacific.  It looks very good and this page (http://www.consimpress.com/silent-victory/) below describes some of the differences between the two games - its not just different graphics on the maps and counters.

You can preorder SILENT VICTORY through GMT Games for $36 here:
https://www.gmtgames.com/p-474-silent-victory.aspx


Separately, if you are into THE HUNTERS or just want to see what the play is like, there is a detailed series of videos on YouTube by the designer showing you hows it goes:
https://www.youtube.com/playlist?list=PLfGT7XoA4w2iKcoQ6wCWpCQFNdD-zhlx9

And finally, if you are REALLY into your U-Booat gaming, you can read some translated War Diaries (Kriegstagebuch) here for inspiration: http://www.uboatarchive.net/KTBList.htm

24 August 2014

Saga Campaign-Round One Summary

Comrade James reporting: Throughout the fertile lands of northern Britain, 6 warbands have met and clashed for intial positioning, with a few giving ground to their opponents, and others reaching a standoff...Saxons clashed with their Scottish neighbours to the north, Vikings challenged their Anglo-Danish cousins, and two bands of Normans fought upon finding themselves at the same beach landing......

Round 1 of our 6 person Saga campaign has now concluded. You can read about the Anglo-Danish/Viking clash here, but the following sagas were told by breathless messenger from the East and North....

The Norman Armies first clashed to the east just after disembarking from their boat. Eager to prove themselves the better warlord, both Norman nobles formed their armies up hastily amongst the trees and rode to battle....



The Normans of Jason de Fromage


Jason de Fromage charged his mounted Hearthguard forward on the right flank, decimating the rival Spearmen to a man...


A last ditch effort by the Normans of Doug the Frantic failed to stop the Fromage cav from crashing into the last surviving Warriros, leaving the Frantic warlord exposed.
Merde!

Needless to say, the mounted Hearthguard made short work of the Norman warlord, ending the clash quickly, the remaining Frantic Normans slinking off  into the woods....

Meanwhile, up north, the Saxons and the Scots were trying to show you didn't need horses to look cool....this summary courtesy of Bish..:



Saxons are on the left – from top to bottom:
Ceorls (Spear) x12 in front line, Thegns x4 in behind
Ceorls (Spear) x12 in front line, Thegns x4 in behind
Ceorls (Bow) x12 in woods
Thegns x12 near building, Warlord in behind
Thegns x 4
Scots are on the right – from top to bottom:
Thanes (Mounted) x 8
Doer-chele (Bow) x12, Warlord and Thanes x4 in behind
Soer-chele x 8, Soer-chele x8 in behind




·       The scots moved their levies and mounted hearth guard forward ,    which the Saxons countered, moving forward with levies and warriors.

The Scots’ cavalry charged in to crush the hapless levies arrayed before them but suffered a heavy defeat and bounced. They had clearly under estimated the power of Saxon levies (who had played “Saxon Kingdom” in the Orders Phase, making all levy count as warriors. ) By playing “Clash of Shields” in the Melee phase, the saxon levies got extra attack dice and took down 4 mounted hearthguards for the loss of 3 levies



The victorious saxon levies follow up their success, charging the remaining four mounted hearthguards, unsuccessfully.    The other spear armed levy unit moved up on the left flank, whilst the Saxon Bow levies peppered the mounted hearthguard with arrows, killing two more, and forcing the remaining mounted hearth guards to flee back to safety.
The Scots bows, fired at the saxon levy, killing 3 while their foot hearthguard and warriors moved up through the forest on their left flank, trying to get up to engage the Saxon warlord and accompanying warriors.
The Saxons moved up two small units of warriors (Thegns) on each flank, ready to protect the flanks, flinging javelins at the Scots at the warlord, to no effect.


The Scots warriors and foot hearthguards continued their advance forward and to the left although the Saxon levy charged the Scots archers, and forced them to flee to the rear. Another Scots foot hearth guards fell to the Saxon archers.


After some more ineffective shooting, both Warlords withdrew from the field of battle, the Saxons clearly the victors from the number of Scottish bodies on the ground compared to lowly Saxon peasants.....


As the groups of armed men and their followers move further through the lands to find a settlement, they will all come across the fast flowing river that bounds the region, crossable at only a few places......Round 2 will soon commence, the Battle of the Fords....
Campaign standings have Jason and Bish leading on 2 pts each, myself and John on 1, and Doug and Andrew C yet to get runs on the board......
Matchups for Round 2 are:

Bish (Saxons) vs Jason (Normans)
Myself (A-Danes) vs Doug (Normans)
Andrew C (Scots) vs John (Vikings)

22 August 2014

USS RASHER (SS 269)


I have met many interesting people since I arrived in Rhode Island, but none more so than WW2 veteran Bill.  Bill was a US Navy submariner who served in the Gator class submarine USS Rasher, which was based out of Fremantle in Western Australia in 1943/44.  She racked up an impressive array of kills, the second highest in the US Submarine service during WW2, and was awarded a Presidential Unit Citation.

The Rasher went on to continue a very interesting career, being refitted into a radar picket boat for the Korean war, and refitted again as an auxiliary submarine for the Vietnam war.

Bill was onboard Rasher as a young sonar man throughout the war and he told many tales over a beer or two....or three.  Of great interest to me also was the fact that Bill was the first sailor to use the experimental underwater telephone aka GERTRUDE to speak to a submarine from a surface ship.  This really tickled me as I've taught a lot of people how to do that over the years.

USS Rasher's Battle Flag from WW@

http://en.wikipedia.org/wiki/USS_Rasher_(SS-269)

http://www.amazon.com/Red-Scorpion-The-Patrols-Rasher/dp/1557507600

17 August 2014

Fort Adams, Rhode Island

32 pdr in position
Recently I had the opportunity to visit Fort Adams in Newport, Rhode Island, which is one of the largest coastal fortifications in the US.  It and a sister Fort guard the main entrance to Narragansett Bay, Rhode Island, which is strategically important as the only protected deep water anchorage between Boston and New York.  The fort was constructed in the wake of the burning of Washington in the War of 1812 to replace a smaller earth predecessor and enhance the seaward defences.
Commanding view from the ramparts


The fort took over 30 years to complete in classic Vauban style and incorporated the most advanced fortification designs available of the day.  The fort is built on the end of a peninsula, which restricts the landward approach to one direction only, which incorporates a quarter mile of redoubts - clearly a large landing force would be required from that direction.  The fort has a turf roof and locally produced bricks, both of which would absorb incoming fire rather than it sloughing off sections or creating fragments.
Approaches to the south wall via the defensive crown works

The fort's west wall faces the main channel and has the primary anti-shipping armament: three tiers of guns, the lightest atop the ramparts to fire chain shot, 24 pounders in the middles firing grape, and massive 42 pounders at the bottom firing heated shot.  Nasty stuff.
The West Wall from Seaward showing the 3 gun tiers
Fort Adams saw some periodic updates to its armaments to reflect the shift from wooden ships of the line to ironclads, and the rise of aerial threats.  Over time this included 12 inch mortars, 15 inch Rodman guns, 6 and 10 inch disappearing guns, mobile 3 inch AA guns and M1 90mm AA guns   Manned continuously by the army until the early 1950s, it was home to the US Naval Academy during the Civil War (Maryland being a bit suspect you know...), and Eike stayed here for a few summers while he was President.  Lots of great history.

One of the 6inch disappearing gun batteries
A wonderful spot with very knowledgable tour guides. Highly recommended if you are in the area.

http://www.fortadams.org
https://www.facebook.com/pages/Fort-Adams/109431322408575#

15 August 2014

SAGA Campaign- Game 1-Clash of Warlords

Last night John and I played the opening battle in the 5 game SAGA campaign. I took Levy, 3 units of Warriors and 2 normal Hearthguard. John's Vikings were made up of 1 Levy (with Javelins, as he doesn't have any with bows), 3 Hearthguard, and 2 warriors.

We played Scenario 1, Clash of Warlords, where the objective is to kill the enemy Warlord, or failing that, score as many VP through killing figures as possible in the 6 turn limit.
 My Danes in the bottom right corner.....

The 8 man Hearthguard was a rude shock for the Vikings...
After deployment, I went first and ran my 12 man warriors up to the narrow gap between the hut and woods, where they were duly harassed by javelins from the pesky Viking Levy that had taken up residency in the woods...
...bloody peasants....
Fortuitously, these peasants would be unable to score any damage on my Warriors for 3 turns, leaving that to the Norse Hearthguard later....
I charged my Warriors into the 8 man Norse Warriors in front of me, confident that weight of superior numbers would tell..however, the crushing weight of poor dice would see 5 of my brave lads slain for the loss of only 2 Vikings, and hence my Warriors disengaged in a hurry, trying to flee the Norse line...
 Warriors forward!!
First engagement of the campaign!
...which could have gone better!
The Norse Hearthguard had other ideas, and with a cry charged forward with their Warlord to try and finish off the surviving Danish Warriors....Odin wasn't watching however, and only 3 more Warriors died, for the loss of 1 Hearthguard..the Warriors retreated further, bringing the Norse Hearthguard into a short charge range from their Danish counterparts....
 Hearthguard vs Hearthguard.....
Flee you cowardly sons of Loki!!
Finally luck went my way, and with the help of my Warlord, my Hearthguard dispatched 3 of the Vikings for no loss to themselves....the two surviving Norse (and their cowardly Warlord) retreating back behind their line...to add further shame, the lowly Viking Levy managed to skewer two of the celebrating Hearthguard with their javelins, killing more than their well trained countrymen could in one hit...
By now it was Turn 4, and it was clear to us both that we weren't going to be able to safely trap and kill our opponents Warlord, without risking the loss of many Victory Points..both armies therefore regrouped, and looked for easy points kills....
 Reforming the lines....
For me, this meant bringing my other 12 man warrior unit into action on my right flank, clearing out the pesky Viking Levy from the woods...all but one Levy perished from spears and The Push ability, which forces disengaging enemy to roll higher than their Armour to avoid being run over...
My Warriors then withdrew, but were not far enough away to avoid a desperate, Turn 6 dash by the other 6 man Viking Hearthguard, which despite Intimidation from the Danes, managed to reach within VS range of the Warriors and hence engage them in close combat...the ensuing battle saw 4 Danes and 1 Viking die, leaving the scores locked at 10 pts each......
The last desperate clash.....
The Warlords sounded the recall, and both Warbands retreated to their newly acquired lands, , a grim nod form each Warlord signifying their grading respect for the other...both sides would soon be engaged as they tried to cross the river bounding their lands...but thats for next time...

Great game with John, both sides evenly matched, and he made a fantastic last turn bid, from being one point down, to snatch the draw...
I think the Danes came out worse off in campaign terms, as I lost 15 warriors, of which 8 returned to duty, and 1 Hearthguard...this leaves a sizeable dent in my overall campaign force, whilst the Vikings have only lost 2 Hearthguard and a Warrior or two...Levies in our campaign regenerate 100%, and thats where John lost most of his points...Renewable Peasants :-)

I'll upload some shorter BATREPS from the other two campaign games this round once I get the reports in a week or so.

11 August 2014

Next Projects......

Comrade James Reporting: Now that my Anglo Danes are ready for battle, I'll be turning my attention to two new projects.
With the SAGA bug still strong, I'd like to paint up an entirely different sort of war band, namely the Princes Rus. I picked these guys up in a recent 20 percent off sale at War and Peace Games around the same time as Wintercon, and I really like the fact that they are a mounted army with great abilities. I wanted something that would play very differently to my Anglo Danes....
After the Princes, I'm going to embark on a life long dream...a 28mm Roman Army :-)


I picked up the Hail Caesar Rules a few years back, and really like their concepts (being a Blitzkrieg Commander and Warmaster Ancients player waaay back....). I have a Late Imperial 15mm army but not a 28mm one.
My gaming buddy Bish recommended Caesarian, or Marian Romans as he had some as well and if nothing else we could reenact the Civil Wars.....
So here is my Roman Army Project....:-)
I have 72 Warlord Infantry, a box of Wargames Factory Infantry, 6 Numidian light Cav, 24 Wargames Factory German Cavalry, 2 Scorpions and the two heroes as command units. That should give me a 300 pt force under the Hail Caesar rules. I'll start a separate label for this Army as I work my way through, and my goal is to have them ready for next year......stay tuned!

Follow Up Comment by Paul: While the Germans did indeed get finished, 6 years after this post Reilly painted up the Legionaries for this force to put Comrade James out of his misery :-)

08 August 2014

Warband Ready!!

Comrade James Reporting: Well, with just 2 days to go before the official start of our SAGA campaign, I have finished my Anglo-Danish war band!
My army consists of 3 8 man Warrior units, 2 4-man Hearthguard with Danish Axes, 2 4-man Hearthguard with normal weapon and shield, a unit of 12 Levy with slings, and of course, my Warlord.

I've included a before and after pic of the army, from when they were the Army of Darkness in Paul's last game before leaving for the US, till now.

I have to say, I was really impressed with the Army Painter Basing Starter set which I picked up from War and Peace Games, as it lasted the entire army with some left over.I was a bt worried I would;t have enough basing material but it came through, and I could do another 2 units of Warriors if I needed to.

I especially liked the basing material, as it removed 2 time consuming steps in my normal basing process, namely washing then dry brushing the basing sand that I did for all my Bolt Action figures. The material is a good mix of light and dark particles that gets the same look with a single application.
12 man Warrior unit, led by Peter of the Meadows
2nd 12 man Warrior Unit, led by Alfred Euro
8 Man Hearthguard with Danish Axes, led by....instinct
Loyal 8 Man Hearthguard , Warlord's Bodyguards

And of course, some smelly peasants.....

Now I just have to boff up on Scenario 1 in the rulebook, and also what nasty abilities Vikings have, as my first campaign games is Monday night...

04 August 2014

The first shots of WW1

Today many blogs and news networks rightfully recognise the Centenary of the declaration of war and the commencement of World War One  The first shots of that war were fired some four hours after the declaration by an Australian coastal artillery emplacement in Melbourne when the German merchant ship SS Pfalz attempted to depart the harbour.  The Pfalz subsequently surrendered, her crew was interred and the ship put into Australian service as a troopship.

The F1 gun crew which fired the first shot of WWI from Fort Queenscliff on August 5, 1914.

Interestingly, the same gun battery fired the first Allied shots of WW2 in identical circumstances, but in that case it turned out to be a case of mistaken identity and the freighter (thankfully undamaged) was friendly.

http://www.abc.net.au/news/2014-08-05/thousands-to-commemorate-first-shot-of-wwi-in-portsea-victoria/5647724

http://www.skynews.com.au/news/national/2014/08/05/first-wwi-shot-remembered-a-century-on.html

02 August 2014

Warband Progress Report

Comrade James Reporting: I have now completed 5 pts of my Anglo Danish Warband, ready for a 4pt practice game this Monday against Bish and his Anglo Saxons.
That leaves me 2 pts of Warriors and 1 pt of Hearthguard to go!
The Warband so far

So far the Army consists of 2 pts of Hearthguard with normal weapon and shield, 1 pt of Hearthguard with Danish Axes, 1pt of Levy (slings) and 1pt of Warriors (with a 9th figure in there for fun)
James the Tall with his loyal Hearthguard....

Warriors, with a 9th man...not renowned for their ability to count....

My plan is to have 3 pts of Warriors to draw from each game, and a choice of either 2 pts of Hearthguard with Axes or 2 pts without. And peasants are peasant..the less of those smelly chaps the better.....

I'll post a few pics of the lads in action in the coming days.....campaign begins for real on the 11th Aug....