Thanks for the advice to push on gents, I quite like it now although it ended up different to my original intent (isnt that always the way!)
I've gone for the overgrown look but been careful not to overdo the vines and foliage - less is (usually) more right? This has given the face a worn/almost forgotten look which the purple works for, rather than trying to make it pop.
I also added a gloss effect to look like water where there is slime/ooze coming out of the pyramid.
Cultists added so you can see the scale of this piece.
I missed yesterdays post some how. I'm glad you didn't strip it, it looks good. I've been wondering how to approach the non standard geometry of Cthulhu, perhaps I should look to Fenris.
ReplyDeleteI missed yesterdays post some how. I'm glad you didn't strip it, it looks good. I've been wondering how to approach the non standard geometry of Cthulhu, perhaps I should look to Fenris.
ReplyDeleteThat model looks great to me
ReplyDeleteNice piece of terrain Paul :)
ReplyDeleteOh yea, that's the ticket! That is just amazing work!
ReplyDeleteThat is a great looking piece. Maybe I should make a few like this to scatter around my temple.
ReplyDeletehttp://deepdarkdungeons.blogspot.com/2012/11/temple-of-old-ones.html?showComment=1357218756788#c8627023034770889466
Absolutely!
DeleteFantastic!! glad you decided to keep it the way it was.
ReplyDeleteMe too!
DeleteThat is an awesome bit of scenery. It will be so great for Strange Aeons!
ReplyDeleteDefinitely an eerie spooky looking thing!
ReplyDeleteLooks down right evil!
ReplyDelete