19 September 2014

SAGA Campaign- Round Two Summary

Comrade James Reporting: Round Two of our campaign concluded on the last weekend, with some surprising results....
The scenario was Battle of the Fords, where our exploring Warbands were forced to cross an impassable river, only crossable at two points. I faced off against Doug the Frantic and his Normans with my Anglo Danes, Bish took on the Normans of Jason de Fromage with his Anglo Saxons, and John the Viking clashed with the Scots of Andrew...
Anglo Danes on the left, Normans on the right....



At the end of Turn 1, the Norman Sergeants charge across the stone bridge, intent on doing harm to the Danish warriors standing fast....meanwhile the Anglo Dane slingers score hits on the Norman Crossbowmen across the river, killing 2...



Turn 2, and the Danish war cries continue to intimidate the Norman warriors trying to cross the wooden bridge , blocking the Mounted Hearthguard behind them...the Sergeants smack into the Danish warriors on the other flank, but lose the fight, bouncing back



Turn 3 sees the Danish warriors charge in, using Shieldwall and The Push to wipe out the Normans to a man, which they 
finish off the next turn..




The Danish warriors move up to support their Levy who are taking crossbow fire , staying just out of now range.



Turn 4, and the Normans counter the intimidation with the Warlords free move, finally getting their warriors across the bridge and into the levy, killing half of them.



Turn 5, and battle is joined in earnest over the wooden bridge , the Normans finding their courage against the insults of the Danes and storming over the bridge en masse.

Turn 6 saw the Danish warlord rejoin his lads on the stone bridge whilst the Norman Warlord and his entire army race arcoss the wooden bridge, the warriors taking on the remaining Danish Levy killing 2 more. The Dames respond with a mad charge from the 10 man warrior unit into the 6 man Mounted Hearthguard, with 4 brave Danes falling next to the bodies of 2 Norman Hearthguard as their comrades retreat.. The Normans sense blood, and charge the surviving Warriors, wiping them out but losing another 3 Hearthguard to the Danish Shieldwall 


As the battle concluded in Turn 7, the Danish warriors Hearthguard and Warlord cross the stone bridge to fly their banner , whilst their peasants prepared themselves for their doom at the hands of the Norman army on the the side...final score was a surprising 14-13 win to the Anglo Danes, the loss of the Hearthguard at the end proving the deciding blow to the Normans....

In Jason de Fromage's game of Normans vs Bish's Anglo Saxons, the brave Anglo's attempted to force a river crossing, only to fall to crossbows and cavalry.




The Anglo Saxon Warlord leads the charge across....



...and manages to find and kill the Norman Warlord...a small victory, given the rest of his Peasant army lies dead behind him....a win to Jason.

In the other game between Andrew C and John, the Scots came off second best against a spirited Viking defence, with half the Viking army making it across the river


Round 3 has already begun, with the Escort Scenario, and this is where the top 3 ranked players in each matchup get to choose whether they attack or defend. That means John, myself, and Jason will get to pick, given the match ups are Anglo Danes vs Anglo Saxons, Vikings vs Normans, and Scots vs Normans......

18 September 2014

Library Additions and Battlegroup News

Not a lot of gaming time or opportunity at the moment so I am (a) watching Comrade James's posts here with much interest and (b) celebrating 99 days to Christmas instead with some new hobby reading courtesy (again courtesy of Amazon!). A couple of titles here I've been eyeing off for awhile (I read and re-read the Featherstone classic many times in my school library), and a bit of preparatory research before Battlegroup Tobruk comes out. I'm hoping to start collecting some models for the Western Desert in the coming year so I'll be ready to go.

However, it now appears that Battlegroup Tobruk will be bumped due to delays in the release of Battlegroup Blitzkrieg.  Ironfist Publishing today announced on Facebook that Battlegroup Blitzkrieg would be delayed from late 14 until Apr 15.  Those who have other books in the series know that these are high quality productions and personally, I'd much prefer waiting and have them continue that standard.  Here is their update:

As you may be aware our fifth supplement, Battlegroup Blitzkrieg, was initially scheduled for release this coming November. However, we have decided to hold back the release of this supplement until next year for a couple of reasons.

Firstly, we would like to tie the release in with the upcoming 75th anniversaries of the events of 1940 that will soon be upon us next year. Our new plan is to have the book released at Salute 2015 in April, in order to be available for players to tie in with the actual anniversaries coming up. This will help us to fully promote the early war period as one rich with opportunities for WW2 gaming and give it the full exposure it deserves. We will also be able to tie in the release with magazine articles and further online content.

Secondly, holding the book back until next year gives us further time for playtesting of the army lists and the scenarios. While we have looked at early war vehicle before in the Barbarossa supplement, we have a host of new vehicles and rules in this book that we hope will give players a real feel for the period and give an exciting and tense game for all involved. That being said, we really want to be sure the direction we are going is one that we, and our playtest teams, are happy with. The only way we can do that is to extend the playtest period. We want to give the best possible product, and while we could release it sooner, we feel and extended playtest period will only make the game better and give us the certainty that we have produced the right game for the Battlegroup series. We feel we have, but its nice to be sure... especially when people have to pay for it!

In terms of the book, you will see a number of changes from previous volumes. As you know Piers Brand has been the main driving force behind this supplement, with help from many others, and he has decided to place more of a focus on historical scenarios of varying sizes for our players. Having a big personal interest in the period, Piers has wanted to show that the Battlegroup system can be used for historical re-fights, not just points based games. As you can imagine, a large amount of scenarios, means a large amount that need playtesting! So while we think players will like the selection and quantity of scenarios, they do have to be tested. The delay in production gives us time to do that too.

The book will of course have a selection of lists (currently 9 lists) and the usual Battlegroup painting guides and historical background. Its a project we are really excited about, and one that we hope will truly revitalise the Early War period for WW2 gamers and show that it is just as exciting as its late war cousin! So in order to do it right, we always said we would rather delay a release and do it properly than get it less than perfect, so we have decided for the reasons above to hold Blitzkrieg until next spring for release. We are really sorry to disappoint those hoping to see it this winter, but rest assured you will have it next April and it will be worth the wait. 

15 September 2014

Review: Solo Wargaming Guide

Solo Wargaming Guide by William Silvester

I had this delivered back in July when I first made the move from Australia - thanks Amazon!  Lets just say I've spent a bit with them since then.  Why don't they have a network back home? But I digress...

This book is very easy to read to carves up the genre into a few different categories by chapters. These include:
  • Land Campaigns
  • Sea Campaigns
  • Personalising the Campaign
  • SF & Fantasy
  • Tactical level gaming: weather, concealment, ambushes and minefields
  • Air Games
  • Solo Boardgames

Each section is very easy to read with a combination of styles - description, narrative and examples.  The author switches between the styles frequently which can be a little confusing at times, but the flow is logical and it all makes sense.

Somewhat frustratingly, and very much in the style of early Featherstone works, Silvester presents a campaign or idea in detail for a particular genre (say Napoleonic) and then gives a couple of barely useful ideas on how to use them in another period like WW2.

Overall, while I found the content to be of interest, I didn't find any of the a revelation.  Much of the material has been circulated before either in magazines or the volumes by el supremo Donald Featherstone, and this is more of a collation in 116 pages.  If you don't have anything similar already on your shelves, then it might be worthwhile.

http://www.amazon.com/gp/product/1938270134/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1



13 September 2014

Progress in the Deadzone

Comrade James Reporting: A day off from work looking after a sick Stepson meant I was able to hook into my Deadzone terrain and figures.....and that continued today as well :-)
I managed to assemble, without gluing all my box set terrain, and today I glued together both the Enforcers and Plague figures, ready for a sample game tomorrow, with luck....
The Enforcers, elite human soldiers of the Corporation


The Plague, alien mutation-infected hordes.....

...led by the Stage 1, a huge model, and extremely nasty in the game...

All the terrain from the starter set, assembled, awaiting painting....

More progress reports to follow as I try and get as much done as possible this weekend. Next step is terrain painting, and I'll start having a crack at the figures.....