The Easter long weekend saw Reilly and I co-command my Beastmen Army in a 6k point battle royale against the Dark Elves of my mate Gav, ably assisted by Marty and Lachy. With a few minor exceptions this was the first time I've had everything in the army in one go. I also got to unleash a secret weapon upon the unsuspecting enemy - the monstrous Minobus!!!
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I'm pretty happy with how the army has come out over the past 18 months |
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the 9 x 5 table set for battle in Gav's man cave |
This battle saw a Dark Elf force invading the Beastmen territories of the Drakwald, looking to take slaves for their quarries. The Beastmen decided to object rather forcefully to this unsolicited proposal.
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Brayherd Advance! |
It was a pretty full on game and the action last around 6 hours of playing time - we were exhausted at the end! On our left flank, Reilly used his 40 Gor block, pair of heavy chariots, a unit of wardogs and a giant to draw out and ultimately rout and destroy the enemy's corsairs and a war hydra.
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Battle ensues 'neath the twisted branches of the Drakwald |
On the right flank, I did the opposite - while I destroyed the enemy Corsairs and Cold One Chariot, the Dark Elf Executioners and War Hydra mopped up my Khornegors, Centigors and a 20 block of Gors. However, it tied them up for long enough that they couldn't get back in time to interfere with the strong Beastman assault in the centre.
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The Drakwald Medal of Honour goes to this un-named Ungor hero. RIP. |
Magic wise, for a game this size we used 4d6 power dice instead of just two. The Dark Elves has 2 x Level 4 and 2 x Level 2 Sorcerers, and the Beastmen 1 x Level 4 and 2 x Level 2 Sorcerers. This worked out very well, though between them there were 7 miscasts and two sorcerers (one on each side) exploded. My newly painted Cygor died early in the game to overcharged Doombolts. Good times!
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The Executioners brutalised the Khorngors to a man - only the Champion survived to flee |
And after much ado, the Minobus spearhead made contact with the 70model Dark Elf spearblock with Army General, BSB, 2 masters (and an Assassin as it turns out). Not many pictures of this time as things got very focused, but the intact Minobus - boosted by two different augmenting magic spells (Wissan's Wildform, and the Savage Beast of Horros) ripped through the enemy. Including their impact hits and stomps, they took out 36 enemy in their charge turn. The enemy's BSB gave them the unbreakable trait, so they didnt run, which gave the Minotaurs the next turn to overkill the rest. A Dark Elf Prince on Dragon had also charged into their flank, but after the enemy lost the close combat (by lots) it fleed and was run down and destroyed.
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chomp chomp chomp |
With the enemy centre broken and in disarray, the battle was over. The Beastmen had beaten off the Druchii raiders and saved their villages from the slavers. But one day they would be back...