17 April 2025

Stuka Ace: Poland Mission 1

Starting my first Campaign and where better than Sep 1939 and the unveiling of Blitzkrieg. The Stuka in its close air support role would come to epitomise lighting war, so lets ride along with them.

This game is meant to be an immersive narrative game, so excuse me if I indulge in a bit of creative flair. After all, they say that everyone has a novel inside them! I'm enjoying delving into the details of some of the campaigns too. While our characters are fictional, everything else will be as historically correct as possible. 

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Name: Leutnant Andreas “Andy” Voss

Date of Birth: 6 June 1918
Place of Birth: Erfurt, Thuringia, Germany
Rank: Leutnant
Unit: Sturzkampfgeschwader 2 “Immelmann”
Aircraft: Ju 87B-1 BERTA Stuka
Nickname: “Der Jüngste” (“The Young One”)

Andreas Voss came of age in the twilight years of the Weimar Republic — a time of poverty, fractured pride, and quiet rearmament. His father had been a medic in the Great War, his older brother Johann joined the Reichswehr infantry in the early 1930s, and as a lanky, sharp-eyed teenager, Andreas dreamed not of trenches, but of flying above them.

He joined the National Socialist Flyers Corps (NSFK) in 1935, where he trained on gliders, and was later funnelled into the expanding Luftwaffe flight schools. He received his wings in 1938, just before the annexation of the Sudetenland, and was transferred to a Ju 87 unit still testing dive-bombing tactics near Breslau. Completing his specialist school training his joined his first operational unit-Sturzkampfgeschwader 2 

He idolizes the older pilots- especially men like his Kette Leader Oberleutnant Karl-Heinz Adler, already a legend in the making after his service in Spain with the Condor Legion. Voss sees the Stuka as the ultimate weapon of precision, and believes that the new, modern German war machine will avoid the horrors of 1914–18.

He also formed a solid bond with his Gunner/radioman Unteroffizier Emil “Milo” Mertens (his nickname comes from Milchkaffee, jokingly given by his comrades for his love of sweetened milk-coffee). The son of a coal miner, his upbringing was shaped by the economic devastation of the 1920s and he enlisted out of necessity. He’s not flashy or overly patriotic, but he’s fiercely loyal. He’s older than Andy by six years, has a dry wit, and a cigarette perpetually tucked behind one ear.





Poland "Fall Weiss" (Case White)

Invasion of Poland: Fall Weiss

Sturzkampfgeschwader 2’s Ju 87 Stukas had been assigned to 1. Flieger-Division of Luftflotte 1, supporting Generaloberst Fedor von Bock’s Heeresgruppe Nord in the initial offensive. Their objective: to smash through the Polish Corridor, link up with 3rd Army in East Prussia, and then drive hard toward Warsaw. With 24 divisions in the field, von Bock’s army would demand near-constant close air support — and the Luftwaffe would be on-call to attack dynamic, fast-shifting targets. High on the list: roads, bridges, harbours, and concentrations of enemy troops or artillery that might hinder the momentum of the Blitzkrieg.

As Leutnant Andreas Voss studied the operations map pinned inside a field tent, his eyes lingered on the marker for XIX. Armee-Korps, commanded by the rising star of armored warfare, General der Panzertruppe Heinz Guderian. Voss had personal stakes in this war: his older brother, Feldwebel Johann Voss, marched with the 2. (Motorisierte) Infanterie-Division, assigned to Guderian’s spearhead. If all went to plan, Johann would be storming across the Polish border in parallel with Andreas’ first mission.

Mission 1: 1st Sep 1939

Voss's first mission was pre-dawn, under a clear, moonlit sky. Lines of Heinkel bombers thundered out ahead of them — en route to hit Polish airbases and landing strips in a bid to wipe out the enemy air force on the ground. But StG 2’s job that morning was different: destroy fortifications along the Army's line of march. Pilots from another StG2 Staffel had been out earlier this morning to raid the Polish town of Wielun, in what was rumoured to be the first attack of the whole Campaign! 

Voss refocused: his Kette's target was a battery of 100mm howitzers dug in near Tczew, threatening a key river crossing that the army needed to use. The guns had to be destroyed.

Takeoff was uneventful and the transit flight was in clear skies with no enemy aircraft in sight. Andreas, tense but focused, stuck tight to his Kettenführer.

Then came the target.

As the formation peeled into its first dive, Andreas’ fingers trembled slightly on the throttle. The sky seemed to explode around him with anti-aircraft fire, dark puffs of shrapnel blossoms reaching up, hungry. The Jericho-Trompete, that unholy mechanical scream attached to his undercarriage, wailed as the Ju 87 shrieked earthward. The G-force crushed into him. The world funnelled into a single point on the ground: the gun emplacement....


And then- Release!

A sudden lightness. Voss yanked the stick back hard, the Stuka groaning under the stress of the pullout. Climbing back into level flight, he twisted in his harness to look—

Direct hit!
A plume of earth and fire where the howitzer had been, and a plume of smoke starting to rise

Target destroyed!

The Stukas reformed in clear skies and turned for home — but below....movement! A column of Polish infantry advancing along the main road, unaware of the threat above.

Adler’s voice crackled through the intercom: "Angreifen! Strafe the column!”

The Stukas peeled away again, now in shallow dives. Andreas lined up neatly and opened fire with his twin wing-mounted MG 17s, sending tracer fire stitching down the road. The Polish infantrymen scattered in panic, diving for ditches and tree lines. A number stumbled and fell, unmoving. The Stukas climbed and left the carnage behind them.

By the time the Kette landed back at the forward strip, the sun was climbing high and Voss was all grins. Oil-smudged ground crew swarmed the aircraft. As he pulled off his flight goggles and gloves, Oblt. Adler approached and slapped him on the back of his leather flight jacket

“You hit it clean, Jüngste,” he said, handing over a flask of schnapps with a rare, approving smile.
As the other pilots came over to congratulate him, Voss thought to himself “I hope my brother’s having as good a morning.”


First mission and I enjoyed it, despite getting a few things wrong.

Admittedly I had a strong hand of Action Cards so I could really stack up the modifiers to get the direct hit with my single 500kg bomb

5 VPs Awarded 

    Primary Target destroyed: Gun emplacement destroyed: 3

    Target of Opportunity destroyed: Infantry troops: 2

Campaign Total: 5

Note: In generating the campaign I will be flying 7 missions in Poland, representing the intense operational tempo of the Stuka Squadrons which were always in high demand.

16 April 2025

Ju 87 Stuka Ace

Its been a bit of a settling in period and I'm yet to connect with a gaming group in the new locale, but I've finally played my first game in the new apartment: Ju.87 Stuka Ace, by Lock n Load publishing.

All setup to begin the campaign in Poland 1939

A crowdfunded project from early 2023, it had some snags along the way (like most of them really) but, having forgotten all about it, I finally got my copy courtesy of the safe hands of Comrade James (thanks again mate!). The components are beautiful and the neoprene game mat really brings them all together well.

I'm still working through the mechanics but broadly its an immersive campaign game, and includes options for flying with the Condor Legion, in every theatre across WW2 including Italian Stukas over the Med, and what-if campaigns for flying the folding wing C-models off the deck off the German Aircraft Carrier Graf Zeppelin (scrapped in real life), or the models trialled by Japan in China!

Ahhh...that new game smell!

Given my lack of tabletop gaming, I'll plan to record my sorties and campaign on this blog. 

The game support page at BGG is here:

https://boardgamegeek.com/boardgame/361488/ju-87-stuka-ace

23 February 2025

Vamps lead the League!

News from northern Australia where Bloodbowl coach 'Right Stuff" Reilly sits proudly at the top of the standings with his still undefeated Vampire team!

Orcs and Vamps hit the pitch, with a couple of journeymen in there as fodder!

This week's match saw the bloodsuckers of the Jundheim Jugulars go head to head with the only other undefeated team in the League, the Orcs of the "Git Krumpers". Either way there would be tears!

Sources report it to have been a classically scrummy beatup with thralls being regularly thrashed off the pitch. But Coach Reilly's training with the Vampos shone through with their dazzling sidestepping and dodging getting them across the touchdown line twice without reply.

Great to see the Scoreboard in action!

Which puts the Vamps in the top slot!








The Jugular's lineup now looks impressive with all the extra skills - but watch out for the Team Value there Coach. Starting to get a bit bloaty! :-) 


Good job lad!

02 January 2025

2025 Projects, Plans and Musings

What does one do having relocated 5,000 miles accompanied by <1% of your hobby stuff? 

Redefine what your hobby looks like I guess, and examine some of those 'one day maybe' project aspirations. Usually I have a bunch of projects to pursue with my mates as I float between Sydney and Canberra but thats not the case this time.

So as I turn my mind to What Next & So What, these are a rambling collection of notes & ideas as they stand a month after arrival. More for me to look back on later and laugh at the many completely unrelated twists and turns I will inevitably take :-)


This Blog will continue but probably with some style adjustment depending on how the below ideas pan out. Also feeling like the while thing is due for a full design refresh. Will see - looking for some inspiration to ignite that.


Gaming

Good news is that I have found a group that play at the FLGS- its all 40k, AoS and Battletech, which I played back in the 80s when it was a FASA game with all the "Unseen" Mechs. They also do a bit of the bigger size "Alpha Strike" games which does interest me, but I'll keep looking for some historical gaming chaps. Hopefully I can find a Bowl Bowl league (I brought my Nurgle team with me, just in case!)

Boardgames - I adore solo narrative style games, probably from falling in love with AH's B17: Queen of the Skies as a teenager. The sort of game where you can go RPGlite, name the crew, earn medals etc.  Zeppelin Raider,  B-17 Leader, Thunderbolt-Apache Leader, Toe-to-Toe Nu'klr Combat with the Rooskies! There are others I want to get now too (now that I'm paying domestic US postage rate) like Nightfighter Interceptor (Compass games)

Zeppelin Raider was recently reprinted as a 2nd Edition!


Modelling

I know I need to grip a brush as part of my mental health plan so this might be the time to revisit some long procrastinated project plans

I've been wanting to build some Hoplite forces for Mortal Gods for a couple of years now. I really like the system, its speed and nuances of player decisions. I have a lovely Melian force that Alan painted for me (https://tasmancave.blogspot.com/2019/08/august-hobby-update.html) and need to have some others to play when I'm not in Sydney.  

Its only usually 40 or so figs per army but I just didnt get around to it with our other club projects and if do some extras I'll have options for other game systems like Men of Bronze (IMHO Mortal Gods has been deprioritised by Footsore Miniatures due to the success of their Baron's War and Gangs of Rome lines. Understandable but frustrating, especially when they keep promising more MG focus but don't get to it.  Maybe this year. Rant complete.)

Mortal Gods: potential for another KS next year for an updated version

My "Project Troy" - a long held goal to build some Bronze era forces for the Trojan War. In fact, a Trojan era Mortal Gods expansion would work really well, given the focus on heroes. 

Moongrunt (GZG 15mm) has long held my interest but not made my table (painting or playing) due to an absence of clearly applicable rules. I discussed this with GZG Jon at Warfare in late 2023 and it would be an interesting thing to revisit. Maybe even be the first to take his models to a Mars setting (and beat Elon Musk there!)


Images from "Space: Above & Beyond" (1995 TV series)




Minor Projects: small figure count skirmish games will be perfect for my circumstances (and even better if I could find local players)

Silver Bayonet - Keen to build myself a Bavarian crew in their characteristic corn flower blue uniforms. Not yet sure if I should use the French or German lists for them!

Devilry Afoot / Witchfinder - a fun looking Solomon Kane era game of purifying the local counryside of Satan's influence and minions!

MiG Alley (Blood Red Skies or other) - Comrade James and Pete from the Canberra club joy the Korean expansion for BRS and Ive always found this dawn of the jet era rather fascinating (as well as Korean War generically). The idea of putting together some Russian Communist MiG-15s, USN F9 Panthers (Bridges of Toki-Ri style), and F89 Sabres really appeals to me.



Some inspiration:
https://jimswargamesworkbench.blogspot.com/search/label/MiG%20Alley
https://twtrb.blogspot.com/search/label/MiG%20Alley

I've also had a hankering to make a couple of small HYW skirmish forces for chevauchée style raiding. Some interesting existing  and upcoming rules to think about, and with small figure counts the heraldry wont be overwhelming (I hope!)

SciFi RPG: I've been toying with getting back into some RPGs which I loved back in the day. Most likely not to play but just for immersion/reading, or maybe some project writing as the background for some skirmish gaming. My favourites back in the day were Traveller2300 and Blue Planet, but I also really enjoyed Star Frontiers and the behemoth that is Traveller. I also like the look of some the grittier SF gaming of recent years like Under Pressure, HOSTILE and Mothership.

Game Development?

I will like to do some co-development/assistance with my game designing friend Gregory Smith. Likely starting with some ideas I have for an expansion to our Zeppelin Raider and other games he has in the chute. Greg is a lovely guy and I love being part of the creative process.


Thats enough wool-gathering for now. Will be interesting to revisit this in 6 months and see what happens.

In the meantime I better get focused on starting my Minion duties for AHPC!