03 November 2024

Mackay Blood Bowl League update

An update from the northern realms, where the Blood Bowl League has complete its first Season of 11 games.  All teams started fresh from the box with a million gps. This is how the Coach Reilly's Vampire team went:

Game 1 vs Snotlings TIE 1-1

Game 2 vs Chaos WIN 3-nil

Game 3 vs Orcs WIN 1-nil

Game 4 vs Chaos Pact WIN 3-nil

Game 5 vs Halflings DRAW 2-2

Game 6 vs Mummies DRAW 1-1

Game 7 vs Khorne DRAW 1-1

Game 8 vs Black Orcs DRAW 1-1

Game 9 vs Underworld WIN 3-1

Game 10 vs Gnomes WIN 6-nil - breaking the League record for most TDs in a single game!

Game 11 BYE (counts as a draw)

Overall 5 Wins, 6 Draws and a very sweet number of TDs scored.

Throughout the first Season the Vamps stayed in the top 4, creeping upwards slowly so after 9 rounds they sit proud at the top (but likely to slip to a most respectable second when the Orc team plays their last game and are odds on to win) and the only team that is unbeaten.

The Vamps are now fielding 3 of the 5 leading TD scorers in the League:


And the top passer in the League - "Air Vamps"??? :-) For a guy who doesn't like elves, Coach Reilly seems to be taking a lot of moves from the Elf playbook!  :-)


And perhaps more amusingly...

Vamp team now boasts these key players:

Baron Gregor von Klaus (Blitzer) Blodge, Tackle, Mighty Blow and Juggernaught! (frequent scorer and headhunter)

Count Edgar Dietrich III (Thrower) with Block, Cannoneer ( For throwing the ball)

Vicount Freidrich Freydenburg V (Thrower) with Blodge, Leader (for running the ball)

Here's what the team roster looks like at the end of the Round:



With one of the teams dropping out, there will now be another full round with each opponent. Some teams are now getting very developed and sitting a swedge of cash to buy special play cards and all the shenanigans they bring!

30 October 2024

October Hobby Update: Amerika Bomber

Its been a busy past 6 weeks, most of it away on a ship - and while rewarding, I was definitely not progressing any hobby projects. However, I did get to try a game I've long wanted to play: Amerika Bomber! 

This game was designed by my friend Gregory Smith - we worked together on Zeppelin Raider (https://tasmancave.blogspot.com/2019/06/zeppelin-raider.htmland Silent Victory some years ago, though I had no hand in this one.


It's a dark, alternate history version of Avalon Hill's classic B-17 Queen of the Skies, where you fly the Luftwaffe's long range bombers from the Azores to attack targets along the US East Coast.  Bombers are all real design/concepts ranging from the Foche-Wulf 300, Messerschmidt 264 and 6 engined Junkers 360  to flying wings likes the Arado E555 and Horten H.XVIII. 


 
On the way across the Atlantik Ocean you are partially escorted by Me 262 fighters, but the US has not been idle either and has a range of US Navy and USAAF fighters, including early jet fighters, poised to intercept. Target types range and missions can vary from basic HE to pamphlet drops, HALO dropping intelligence agents, and dropping a low yield nuclear "Heisenberg device" (I told you it was dark!)

Anyway, I used a combination of Vassal and hardcopy to build myself a 'seagoing' travel version and got my first game in - here is my bomber "Faust von Freya" (Fist of Freya) setting off on her first mission, from my cabin at sea :-)


Any because I love themed music for my gaming experiences, I made a suitably period Spotify playlist, from Luftwaffe marches and Wagner, to the Andrews Sisters, Marlene Deitrich and Edith Piaff

If you'd like to know a bit more about this game, here is an interview with the author Gregory:

Time for my next sortie:"Immer im Einsatz!" (Always in Action, Luftwaffe motto)



Separately, I am looking forward to my preorder of Nam 68 to be delivered - from the great authors of the WW2 Battlegroup rules that we love. Potential/Likely to reignite my interest in Vietnam era gaming, probably in 28mm; yes another scale for this war me...



14 August 2024

Jundheim Jugulars: Blood Bowl League Round 1 Game 5

 *BRRZZZTTT- News from 'the Warden of the North' as ' Coach Right Stuff ' plays his fifth Blood Bowl League game with Vampire team, the Mighty Jundheim Jugulars, against Halfling team "The Chode Pirates":*







Aaaaaand We're back with the weekly match report from the League in the Northern Wastes, this time the hungry and confident Vampires of the Jundheim Jugulars take on the much smaller, but much more stout scallywags of the Chode Pirates and their halflings! Coming off what is most likely the most dominant game of Bowl Bowl I have seen in years, the Vampires are clearly catching their stride after the rocky skill-less start to the season. Both the Throwers came out of last game gaining the Block skill and are keen to try it out by smacking some stunties to the ground. The Chode Pirates are also feeling quite good after giving the league leaders, the Disturbingly Dank Denizens(Underworld), their closest game of the season by far.

The Haflings hosted this game at their stadium hidden amongst the ports in the Border Princes, and the Coastal weather made the Vampires all the more uneasy with all the sunlight and life in the stadium as opposed to the cosy dark manor they call home. The coin is tossed and yet again the Vamps are losing said toss and kicking to their opposition. The vampire staff were smart enough to think ahead and pay some petty cash for a Budweiser Keg to help any knocked out thralls get back out there. The Halfling staff were just as busy as they set up their food stand of massive salty pretzels and rum in an attempt to distract the remaining vampire coaching staff. Hah! Vampires can't be lured by such mortal vices such as regular human food! right? guys? aaaand there they all go. (The Halfling Chef stole all 3 Vampire team re-rolls).

After setting up for the start of the game, Piotr is handed a rather juicy looking BLT instead of a ball to kick to the halflings. Not wanting to cause a fuss for his glorious vampire overlords, he kicks it anyway and we start the first drive with the Stacked Lunch Ball.

The rules for the Stacked Lunch Ball are as follows:
 - Five Second Rule: Both teams get +1 to pick up the ball
 - Lunchbox Jealousy: The kicking team gains the Strip Ball skill for the drive 
 - Mid Game Snack: When a player scores with the Stacked Lunch Ball, they need to pass a 2+ test in order to avoid eating the sandwich ball. If they do, they soon keel over with a tummy ache and that player misses the next drive.


The game begins with the smackdown
laid down by the massive wall of Treemen


The drives starts with a kickback and sets the tone for the vampire team's dice for the duration of the game. While the ref brings the ball back into play, the massive lineup that is the Treemen "Ship Wreck", "Driftwood" and the famous Deeproot Strongbranch waste no time in absolutely pummeling onto my sacrifical thralls on the line of scrimmage(one of which was knocked out). Behind this terrible and tremendous line of treesmen, the halflings create a hafling cage to protect the ball carrier and call it there. The Vampires, doing their best to hide the fear of the treemen, do what they do best and apply pressure, pressure, and more pressure. Baron Gregor von Kraus enjoys finally getting to use his Tackle skill and punches the crap out of the ball carrier named "One-Eye Yoghurt Slinger" and spills the ball....right into the hands of another halfling. Count Edgar and Piotr run up to mark the new ball carrier, and new treemen sacrifices are moved up. Viscount Friedrich is moved further up to block the way and Lady Striga stays back in fear of a potential teammate lobbing. The Duke gets in the face of some trees with appopriate thrall support to make it advantageous and knocks down Treeman "Driftwood". Deeproot uses his block and lack of Take Root(despite his name, ignore that) to pound onto the Baron and get him off the ball.


Baron Von Kraus employs his new Tackling skills to lay a return
smackdown onto the  ball carrier!

Unfortunately for the Halflings, the trees are too tied up by poor thrall sacrifices or are too busy standing up to help the new ball carrier get to a safer spot on the pitch. The Vamps take the chance and spill the ball again. Count Edgar manages to snap it up and bolt it up the pitch to the now open Viscount Freidrich, who takes a thrall escort and makes a run for it. The halflings tried but couldnt catch up with enough bodies to make it matter, and after dodging the weaponised throwing of a downed halfling as a desperate last attempt to knock him over, The Viscount Freidrich Freudenburg V scores the first TD of the game on turn 6 of the first half!


Viscount Freudenburg V makes a break for it down the left sideline!

Luckily he didn't feel too peckish and left the sandwhich ball alone. The referees however couldnt resist the snack and took it for themselves, replacing it with a league regulation ball for the rest of the game.

The celebration was short lived however, as despite the employment the "Picket Fence Formation" (which is entirely made up of lining up across the pitch a couple rows short of the end zone), the Halflings simply lobbed #6 "Yurp" to run in a one turn touchdown.

Eager to punish them for allowing them time to try and score, the Vamps line up an aggressive offense and prepare for "Air-Vamps" to take back the lead. Unfortunately for them, failing all 5 bloodlusts in one turn swiftly put a stop to that. To really drive home the point, Deeproot MNG'd #13 Vasyl, and Treeman "Ship-Wreck" Kills #11 Demetrius! For the folks counting along at home, this does keep the count for the season so far to 1 dead thrall per game(I'm suprised the Vampire nobles even name them at this point).

Half Time: 1-1.


Second half kicks off which the vamps head coach a bit nervous as he realises that no matter what, the halfling coach will have a chance to one turn touchdown again at the end of this half,. Even if the vamps score on their last turn. Respecting this, the vamps go for a hyper aggresive approach to this half, in hopes of scoring once early and then either shutting down the slower paced halfling offence or having enough time to score again after another one turn touchdown.

The rest of the Vampire coaching staff is left in food comas after feasting on all the goods the Halfling chef had to offer. (The chef takes all 3 rerolls again).

The Vamps attempt to push up hard along the left flank, and feed the runner, Lady Striga Drachenfeld down the right flank in an attempt to make them split the slow team in half and not having enough bodies to deal with both threats. Naturally, they fail 3 bloodlusts in the process and lose several thralls to casualties and knockouts. This results in a half baked protective bubble that any faster team could comfortably break open or stop from moving forward at all. 

The vulnerable offensive attempt of the Vampires after they've
snacked on nearly the entire rest of the team

Luckily for the vamps they are versing halflings and the massed 5 MA and several 2 MA pieces allow for such vulnerabilites to go unpunished. The pint-sized pirates do their best to put tackle zones in the way and try their best to get the trees to a relevant part of the pitch, but luckily its not quite enough. The Duke von Dragoslav(Vargheist) gets knocked out while keeping the Treemen busy and tied up, and Lady Striga occupies 3 halflings to herself which significantly aids the already dwindling numbers on the vampire side be on equal footing on the other side of the pitch. The bubble manages to move forward and away from the 'flings and up the pitch but takes a turn or two to do so due to a record number of failed hypnotic gazes, and losing more thralls on the way between the Treemen and the incredible number of failed blood lusts per turn. 

Lady Drachenfeld is nearly killed when the halflings marking her manage to get her down and gutter-stomp her into the casualty box. In order to be safe, the Apothecary dives into action just in case the natural regeneration abilities of the Vampire isn't enough. Thank god a good apothecary was hired because he managed to reduce the injury into a Badly Hurt result when the regeneration failed to kick in. The halflings on that side of the pitch are happy with their work, but arent fast enough to make it across the pitch in time as Viscount Freidrich Freudenburg V runs in the ball for the teams second touchdown for the game on Turn 7 of the second half.

The dwindling numbers of the Vampire team manages to break away and score the 
2nd touchdown for the game, despite the numbers disadvantage.

Knowing whats coming, the Picket fence is employed again but to no avail as the Halflings just soar overhead and score for a second touchdown.

Getting one last turn to try to score some SPP, Duke von Dragoslav goes to try for a fun block on a tree to see if his claws will get through. Double Skull. Re-roll from Brilliant Coaching kick off table result. Double Skull. Brilliant. 12 on the Armor Roll. 10 on the Injury Roll. Even better. Suffers a Niggling Injury. Regeneration? 1. *Deep Sigh from the Coach*.

Full Time 2-2 Draw, 1 casualty for, 8 against(4 self inflicted)

The Vampire teams casualty Box at full time, half of which is self-inflicted.



This last photo is of the last 4 players left on the pitch for the side of the Vampires... but what's that they're standing in front of? That's the brand spanking new scoreboard as provided by the team's biggest fan south of the northern wastes! A big thankyou from team management to that very special fan, heres to hoping it gets to display some more impressive scores in the near future!


The score at full time surrounded by what was left of the team at full time.


Aaaand thats the game for the week! Thanks to my opponent for a close game despite my record-breaking horrendous dice luck the whole way through. I look forward to meeting him further down the line with more developed teams on each side where im hoping the vamps can perform a little better with some more skills.

Speaking of skills, after receiving the MVP for the game due his imposing use of tackle, Baron Gregor van Kraus gains the Block skill. He's got his sights set on more exciting skills in the future along the lines of Mighty Blow or the dreaded Blodge, but Block is too good to pass up any longer.

As for you bloodbowl fans, you can catch us next week as we follow the progress of this promising up and coming Vampire team when they take on the Tomb King team of the Musty Mummies.
 - Right Stuff

At 3-2-0, the Jugulas remain at 2nd place in the League on TDs scored