These are a 2 page set of ultra simple Dark Age rules - really suitable for the bigger battle games where our skirmish rules are bogging down a bit. In fact, I am having a go at modifying them a bit for use at our demo game at CANCON. Essentially, roll 1 dice to hit (based on the skill of the warrior), 1 dice to save (based on the armor of the target).
We have them a go recently and they worked well - except rolling low for success really does my head in :-)
http://home.dejazzd.com/broadsword/Feasting_Ravens/FR_OPFS_PAGES/FR_OPFS_House_Rules_Page01_Files/Raven%20Feast%201_1.pdf
Interesting, thanks for the link.
ReplyDeleteA bit like skinny warhammer.
ReplyDeleteInteresting??? Thanks!
ReplyDelete^^^
ReplyDeletelol, are Ray and Angry Lurker related?? or two of a multiple personality??
Thanks for the link.
ReplyDeleteLooks like an ok set of rules. Might give them a go sometime. Thanks Paul.
ReplyDeleteRules updated a bit: http://ravenfeastsmeadhall.blogspot.com/2013/03/vikings-are-new-pirates.html Dark Ages psychological warfare ("magic") is in the works. They will be simple! Promise!
ReplyDelete