Along with the special figure, Warlord posted this special mission to use him on the table (copied below from http://www.warlordgames.com/special-mission-downed-raf-pilot/ )
Showing posts with label British WW2. Show all posts
Showing posts with label British WW2. Show all posts
01 September 2017
Squadron Leader "Topper" Redfern
Presenting RAF Squadron Leader "Topper" Redfern, who was a Warlord special figure back in July 2015 for the anniversary of the Battle of Britain. I acquired him recently and after my recent efforts with Winston Churchill figure (here), was inspired to slap some paint on him right away. Yes that is a pipe he is holding - it must have been a tough scrap he just bailed out from!
Along with the special figure, Warlord posted this special mission to use him on the table (copied below from http://www.warlordgames.com/special-mission-downed-raf-pilot/ )
Along with the special figure, Warlord posted this special mission to use him on the table (copied below from http://www.warlordgames.com/special-mission-downed-raf-pilot/ )
25 August 2017
28mm Winston Churchill

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German leaflet "Sniper" |
Reputedly, the Tommy Gun was Winston's favourite weapon of all time.
The image was used by propagandists on both sides and clearly endures today.

I went with a Black undercoat, dry brush with GW Skavenblight Dinge and then applied the stripes in GW Codex Grey. I started with a thin brush but found it was easier to use a slightly larger one and do each stripe in one continuous stroke.
Overall, it works well but is one of those schemes that looks better at a distance than up close. The black lipped based helps tie in all the dark colours, as does the white flowers on the base, and I finished off with a glowing cigar end for a small splash of colour.
But is this the PM or Actor/Impersonator George Fowler sent to decoy Colonel Stenier?
Ether way he 'will fight them on the beaches'...
17 August 2017
5 Men in Normandy

Bottom Line up front - really liked them and will be trying the more expansive "5 Men at Kursk" next week. For this intro game, we dropped 5 figs per side on the table and played with the rules (yes, Brit Paras and Brit infantry- we waved it way as a Pre D-Day training exercise :-) Here are our observations of the game system.
- There is a random generator for force design, with a different one for each Nation. Could be a little unbalancing but adds a lot more variety to a '5 men with rifles' concept.
- All die rolls are a d6 - 1s and 6s have outcomes while 2-5 have no effect. Very simple but effective.
- There are no Turns per se and Activation is alternating - roll a die. on a 1 all your guys can move (but not fire) and on a 6 they all fire (but not move). Anything else and you activate 2 guys only. You can activate the same chaps over and over again if you wish, there are no restrictions (other than the enemy that is!)
- In terms of weapons, everything has unlimited range except pistols and SMGs which are restricted to 12".
- I really liked the innovative firing mechanic. Two types of d6s are rolled - shock and kill. Shock dice deliver 'flinch' and 'bail' morale type effects on while damage results from 1 and 6 on the Kill dice ("Knocked down" and "ineffective" respectively). So the morale and the physical impacts of shooting are split, and different weapon types have throw different dice during a firing - eg a Rifle is 1 of each, while a magazine fed LMG (eg Bren) has 2 shock and 1 kill
- Here is the neat bit - with some weapons you can choose to reduce kill dice for shock dice, usually disproportionately -so I can instead decide that my Bren gun will supress an area with fire and use 4 shock dice instead. Excess hits are spread to targets in the immediate vicinity. So I can use my LMG realistically to keep the bad guys' heads down as my assault team closes in from the flank. Very neat.
- Unless they just fired in your immediate turn, all figs can reaction fire against movement in their front arc. No need for "overwatch" or "ambush" orders and no watching chaps run right at you firing without doing anything. BUT, they fire only the shock dice, not the kill dice, so its less effective. This reflects the hail of bullets everywhere concept.
Putting it all together, we had a fun and action packed game. In fact, my newly painted and Dux controlled Highland Division Sergeant Bruce McAndrews was a stellar performer in the best traditions of Commando Comics. While the Squad's Bren was used as described above, McAndrews closed in from the flank, unleashed a grenade attack, closed in to eliminate the now cowering opponent, survived a subsequent enemy close assault in return, shot the blighter that tried to stab him dead, then to top it all off he ran around the corner and bayoneted the last enemy in the position. Top stuff! A Mention in Dispatches for that man...or would have been if it wasn't just a training exercise in Surrey :-)
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Sgt McAndrews gets a bee in his Tan-o-shanter and gets busy! |
05 August 2017
Guards Brigade on the move!
With the upcoming release of Battlegroup: Market Garden later this year I thought I would expend my British Army a bit from the Airborne and start some new vehicles to represent the XXX Corps drive north to Arnhem. Here are the first few completed.
I've always been a fan of the Cromwell Tank so when I spied Warlord's resin version with burlap camo I was in and the Guards Brigade used them as Recon vehicles. Actually, painting the burlap drew me crazy - I went first with hessian colour but against the tank's green it look really dumb. So I picked out the cloth strips in different colours and it looked a bit circus like. Anyway, this was the final result with lashings of mud, dirt and dust to show its off-road recce role.

I also did something different, painting the Tank Commander's goggles and all the periscope optics with a gem effect - not sure if I like it yet but they add a bit of colour and match each other nicely .
Naturally, one cant recreate A Bridge Too Far without having Michael Caine (playing Col Vandelur, CO of the Irish Guards) and his Humber Scout Car on the Table. I got the Warlord resin boxed set which is nice, and then added lashings of stowage and bits to the outside.
Lots of mud, dust and grime were added to again demonstrate the hard work of the recon forces ahead of the main body.
Not sure what I will use it for yet (its a very expensive mobile LMG in Bolt Action terms) but its an iconic vehicle so I had to have one in my force :-)
I've always been a fan of the Cromwell Tank so when I spied Warlord's resin version with burlap camo I was in and the Guards Brigade used them as Recon vehicles. Actually, painting the burlap drew me crazy - I went first with hessian colour but against the tank's green it look really dumb. So I picked out the cloth strips in different colours and it looked a bit circus like. Anyway, this was the final result with lashings of mud, dirt and dust to show its off-road recce role.
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Insignia is for the Guards Brigade |

I also did something different, painting the Tank Commander's goggles and all the periscope optics with a gem effect - not sure if I like it yet but they add a bit of colour and match each other nicely .
Naturally, one cant recreate A Bridge Too Far without having Michael Caine (playing Col Vandelur, CO of the Irish Guards) and his Humber Scout Car on the Table. I got the Warlord resin boxed set which is nice, and then added lashings of stowage and bits to the outside.
Lots of mud, dust and grime were added to again demonstrate the hard work of the recon forces ahead of the main body.
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Big Joe directs the column from his spiffy ride |
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I might have gone a little overboard on the Olive green highlights, but it is the Irish Guards you know! |
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Forget Jerry's big cats - Odin is the biggest threat in this garden! |
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