Showing posts with label Goblins. Show all posts
Showing posts with label Goblins. Show all posts

03 February 2024

Into the Old World!

I like to post pics from our games and find the Blogs are the best long format way to that (as modern social media is all short form). 


In looking for some pics recently, I discovered this Feb 2024 game wasn't posted at the time, so I'm doing so retrospectively a few years later to capture it.


This Gobbos vs Beastmen battle was our first foray from WHFB 8th edition into Old World Rules, and Slowpainter John joined Reilly and I for this learning game.


We clearly had a good time based on all the beer steins that were in the original pics (and now edited out!) 







The field of battle:

I didn't quite get to finish that broken tower but this was its first outing; as centre piece terrain it worked well (yes, that is a bathtub on the top level!)


The opposing armies:


My beastie boys

Action shots:
No retreat! No Surrender!

Ouch!


My BSB that Reilly painted for me recently during AHPC 14


IIRC this did not end well for the Dragon Ogres...


Overall I recall we found the rules quite a good adaptation from 8th edition, though the changes to the magic system to integrate the effects in all turn phases will need more thought.

02 May 2021

April Hobby Roundup

Well its been a month since AHPC 11 completed, and I thought I would try and get back into my monthly blog update routine.

First up we had a great Warhammer Fantasy Battle pitting Beastmen against Dark Elves at 6k points -  very satisfying to get all the Beastmen toys onto the table and you can see more of that in my last post here. We followed that up with Reilly getting his new dual Araknarok Goblin army onto the field, also against Dark Elves.





Cinematic end to the battle: The Araknarok envenoms and kills the War Hydra!

I also have started some mid week gaming again with Comrade James- Blood Red Skies with a MiG Alley theme was fun, as was my introduction to Fallout Wasteland Warfare which was wonderfully thematic to that game franchise.




Then we did a little bit of terrain to progress our new 8 x 4 urban city ruin table project.

I also painted up a Mantis Warrior as a renegade, to join my World Eaters.  The Mantis Warriors were part of the original Rogue Trader release lore and were part of the "accidental rebels" in the Badab War. I wanted to paint one up that wasn't in fact sorry at all, and was delighted to have him featured in the Warhammer TV Hobby Round up program recently.

I went to town with the paint chipping effects

and am pretty happy with how the freehand Chapter symbol came out

And last but certainly not least, our family sat down to play pandemic recently and got rare win! Guess that means we are ready for our COVID Vaccinations :-)

Hope you are all well out there!

01 April 2021

AHPC XI Wrap Up - Reilly

AHPC XI was my first proper solo attempt at a painting challenge and my did it breeze past. I initially set the goal of  "yeah I suppose I'll put some paint on that big box of goblin's I've got stashed away in the corner" and now I'm coming away with the better part of a new 2.5K point army made up entirely of goblins and their 8 legged friends. Pretty hard to say I'm not happy with my efforts.


For my favourite unit of the whole challenge, its hard to go past my final entry of the Arachnarock. For proportionately large time and effort I put in, I couldn't be happier with it. I still find that everytime I look at it its hard not to get the creeps.



Last but not least, (bar Leonidas) these are the few non-greenskin contributions that managed to make their way to my painting desk. Khazrak One-Eye of course was the addition to a certain Beastmen army you may have seen around.

A fantastic project to be apart of, so it'd be amiss if I didn't give a warm thanks to Curt and all the minions who slaved away to make it all possible.

https://thepaintingchallenge.blogspot.com/2021/04/from-reillyog-ahpc-xi-wrap-up.html

06 February 2021

AHPC XI: Swamp Trolls and Khazrak One-Eye!(93 points)

By Reilly

Here lies the end of my painting dryspell. After dredging through a solid 70 goblins(of 200) I quickly burnt myself and only just managed to break it with some fun stuff. 

First, I've finally decided to enter the Snow Lord's Dungeon through the Aquifer, and who better to help me in than this merry band of River/Marsh Trolls! A unit of 6, this unit is made up of trolls who have made a habit of camouflaging themselves with all sorts of vegetation in the deep of the river waiting for passers by to provide a lovely lunchtime snack. These were a tonne of fun to do, especially returning to joyous muscle blending after the sea of boring hoods and cloaks that are night goblins. This was also the first time experimenting with some water basing, and while I'm pretty happy with how they turned out, im not keen to figure out water features that are a little more extreme than the humble puddle.



Had to get a close up of my favourite of the bunch.  Once upon a time this Gurrogg here was sent to raid the holiday home of a Empire noble, he came across the exotic Koi pond in the yard. After eating most of the fish (cause what else is there to do with a fish), he noticed that the fish here were a lot shinier and prettier than the boring brown fish in the rivers of the Drakwald. So, from that day forth, Gurrogg has carried around the fish as both a trophy and a friend. He's even named the fish "Gwub". Some of the goblins swear that there is something else in the river chasing this prized fish but the troll barely seems to care(or notice).



Enough with that nonsense, on to the star of the show and my entry for the Curtgeld, Khazrak One-Eye! This feller here is one of the most famous beastlords to grace the Empire with his unholiness due to the fact that Khazrak possesses a ruthless cunning far above his more bestial kin. Kharak and his relentless herds spare no one and have consistently been a major pain in the backside for the populous of Middenland. (Only now do I realise I'm a tad late with the Curtgeld entry, apologies)


He possesses the Scourge Whip which is described as: "Scourge is a lethal whip, wrapped in the bitter curses of many generations of Bray-shamans. Its cruel barbs can tear out great chunks of flesh, causing the victim tremendous agony." In order to reflect how cruel he can be, this model totes a hefty 9 skullz all on its own.



All up, points total should be 105 93 points:
River Trolls: 6x10 8 points
Aquifer: 20 points
Khazrak One-Eye: 5 points(and 9 skullz)
Kurtgeld: 20 points

Happy painting all!