Starting next week, I have 3 weeks at home - a rarity for me this year. I find that in such times, a 'to do' list helps keep me focused and away from distracting shiny things. While I have a number of things I want to get done, the following are some of those I will be prioritising on (in no particular order):
- Basing Right Stuff's "Cold Blooded Croakers", his new Slann team that he will be playing in the upcoming Eucalyptus Bowl
- Finishing off my Pulp/Horror Stone Circle terrain
- Painting my Pulp Cultists (to play in above named terrain) and their summoned Hell Hounds for use in playing 'Strange Aeons'
- Paint the 4th Ghoul for my Undead Blood Bowl team The Cheese Eating Surrender Monkeys
- Fix up and photograph said Surrender Monkeys
- Make a Blog page with all our Blood Bowl teams and figures
Lets see how we go...
31 May 2012
28 May 2012
Game 6 vs Belconnen Bluetongues
This round was against Gavan's Lizardman team, who are currently placed second in the league. He invited us to play this game on his amazing custom pitch, which won an award for Best Custom Pitch at Cancon 2007 - more on that later.
Odinn's Champions take the pitch on Gavin's fantastic stadium |
The opening moves... |
The Norse got the Yeti back to receive and try to even it up by halftime. The kickoff result was a quick snap enabling the Norse to start to punch over the line. The blocks at mid pitch were inconclusive until the Yeti badly hurt the Krox (sweet!) while two runners sprinted down the left wide zone and a thrower scooped up the ball. The Lizards moved to contain and covered the downfield runners while the midfield scrum continued and a skink sprint to base the ball carrier but tripped over. The thrower moved up, handover off to the newly drafted thrower who spiraled a lovely pass downfield into the hand of runner number 4 (Fafnir Bearclaw) who had dodged way from his cover to dance in the end zone. A nice 2 turn TD for the Norse: 1 all.
Touchdown by Norse Runner Fafnir Bearclaw! |
The Norse line out, out for blood...and an equalizer |
The Norse cage under pressure |
The Norse just couldn't get through to the ball carrier though (the journeyman killing himself on a dodge in an attempt to do so) and he dodged away like only a 4Ag player can to go across the pitch to score, stalled out with a protective shield while the Saurus went head-hunting with their 2 player advantage. The Norse had real trouble trying get in, with double skulls and failed dodges everywhere. Poor Right Stuff was getting very frustrated as he seemingly failed every single roll he made to get there. Finally, in their last turn the skink stepped over the line to put the lizards in the lead with just 1 Norse turn to go.
After intercepting, the Lizards stall out the remainder of the second half |
Norse winnings were a very respectable 70k, enabling Right Stuff to finally buy back the missing Blizter who died way back in Game 2 against the Wood Elves (he was 10k short of buying the Mercenary Ulfwerner who got a kill). Most Valuable Player went to to the only player in his roster with 0 SPP so no skill ups there. Again frustrating but at least it wast the dead journeyman or the mercenary I suppose.
So a very respectable game result for one that the Norse thought they would get smashed in, and it really did come down to that interception, but thats Blood Bowl for you. This loss sees the Norse sitting last on the table with 1W-1D-4L and next week's game, the last of the season, will be against the Human team and the top of the Ladder: the All French Company.
Sidenote: I thought Reilly's apothecary management was very disciplined. He kept his medics on standby despite the couple of Badly Hurt results, awaiting something worse to come (and lets face it, he has had plenty of those this season). It really hammered home when in his very last turn he almost needed it to save his only Bezerker. I think casualty and apoth management have been our major learning points during the season - he wont start a season without a Apoth again without a lot of soul searching.
Right Stuff at the awesome stadium |
Thanks so much to Gavin for being a great host and opponent. His underworld team the Hellarious Pranksters is through to the playoffs in the minors league....may Nuffle be with you!
More pics of his fantastic pitch to follow later.
The symbol of the Belconnen Bluetongues |
25 May 2012
Bitter Seeds
Scientifically bred super Nazis vs British Warlocks conjuring Lovecraftian horrors? Yes please! Picked up the newly released softback edition today - looking forward to reading it and will post a review when I'm done.
Ian Tregillis's stellar debut novel Bitter Seeds hits shelves today. It's a beautifully written and thoroughly researched alternate WWII history, the twist being that a mad German scientist has discovered a way to endow a group of sociopaths -- raised from WWI orphans -- with X-Men-like powers that have made the Wehrmacht unstoppable.
Ian Tregillis's stellar debut novel Bitter Seeds hits shelves today. It's a beautifully written and thoroughly researched alternate WWII history, the twist being that a mad German scientist has discovered a way to endow a group of sociopaths -- raised from WWI orphans -- with X-Men-like powers that have made the Wehrmacht unstoppable.
To counter this, a desperate Great Britain establishes a secret division composed of a tiny number of British warlocks -- men who use speech in a mystical Ur-language, accompanied by blood sacrifice, to call up vast, brutal elemental forces. These forces, the Eidolons, loathe humanity and tremble in barely restrained rage at the stain we spread on the universe, but they can be bargained with, blood traded for elemental magick.
23 May 2012
Shamrock Cup 2012: Championship Match
With the Shamrock Cup ties up with 1 win each after the last game, the final match would decide all. James met me last week to play for Eternal Glory...
My Skaven won the toss and elected to Receive, while the Dark Elves won +1 FAME.
The ball dropped in the centre of the Rats' half, and their front line went in with a Quick Snap!
First block of the match was by Storm Vermin No 6 who went in hard, badly hurting a Dark Elf lineman - a handy start to the match! A hole appeared in the front line and the Gutter Runners poured through deep into enemy territory. The Skaven thrower scooped up the ball and waited for an opening. The Dark Elves reacted quickly, running back to cover all the runners, and smashing one to the ground. An elf Blitzer went in to foul - snake eyes - see you later, ejected for the rest of the game. Some Skaven Linemen then caught up to clear a path and the Rat Thrower threw a beautiful long bomb right into the claws of a Gutter Runner waiting in the end zone: 1 zip
The Dark Elves lined up to receive, only to have the Skaven pull off a Blitz! The Skaven were spread thin and deep though, so not much could be done except to get a linerat into the elf half and threaten the receiver. The Dark Elves caged up midfield and began to slowly advance as rats threw themselves uselessly against the cage from all angles. As time ticked away, the Dark Elves broke out of the cage to try a running play, but the Blitzer was taken down by a Storm Vermin on the sideline, and the ball popped free to be scooped up by a Skaven thrower. The Gutter Runners were badly placed in safety positions, however, and the Skaven were obliged to form their own defensive formation half way to the endzone. Just one turn to go as the elves formed a line between them and the score. Some desperation dodges and blocks went my way, the Thrower handed off to a Gutter Runner who then sprinted with two Go For Its (using my last reroll) to make it into the end zone and make the score 2 nil at half time.
The half time show came and went, along with a nice bottle of "3 steps" 2008 vintage Shiraz...
The second half saw the Dark Elves receive and a crowd thrown rock stunning a Skaven Lineman. The DE went for a rushing play down the widezone and smashed through the rats' front line. I had positioned my Storm Vermin deep as safeties and they went in on the ball carrying Blitzer - only a push back! Reroll: push back! I crowded in a few other players at the cost of leaving the other half of the field exposed but the Dark Elf only needed a few dodges with his 4 Ag to get home: 1. Reroll: 1. My Thrower darted in, scooped up the ball and dashed into the oppostion half with a Gutter Runner and another Storm Vermin covering him. A Dark Elf tried to block into positon but a both down did him no favours. I handed off to the Gutter Runner, who streaked downfield to rest 2 spaces short of the endzone but out of reach of any of the Elves (love that Mv 9!). Capitalising on the two player advantage, the Skaven broke through to screen the ball carrier as the frustrated Elves wailed on anyone they could get their hands on, KOing another Gutter Runner. With 3 turns to go I could have stalled out at least another turn but what fun is that - I crossed the line with 3 turns to go. After winning the Cheering Fans, the Dark Elves again went for a running play but the offense peetered out, and the final siren went with the score being 3 Nil - the Skaven Win!!!! I must admit though that my dice were rolling hot tonight and that always helps, and that score doesnt really reflect the game as a whole.
So the official results of the 2012 Shamrock Cup Series are:
And so the Skaven are the Champions - 12 years after their first and last Victory!
The next scheduled Shamrock Cup tournament is 2016, but you never know what might happen...
James's Dark Elves vs my Skaven: Pre-Match Lineout |
The ball dropped in the centre of the Rats' half, and their front line went in with a Quick Snap!
First block of the match was by Storm Vermin No 6 who went in hard, badly hurting a Dark Elf lineman - a handy start to the match! A hole appeared in the front line and the Gutter Runners poured through deep into enemy territory. The Skaven thrower scooped up the ball and waited for an opening. The Dark Elves reacted quickly, running back to cover all the runners, and smashing one to the ground. An elf Blitzer went in to foul - snake eyes - see you later, ejected for the rest of the game. Some Skaven Linemen then caught up to clear a path and the Rat Thrower threw a beautiful long bomb right into the claws of a Gutter Runner waiting in the end zone: 1 zip
The Dark Elves lined up to receive, only to have the Skaven pull off a Blitz! The Skaven were spread thin and deep though, so not much could be done except to get a linerat into the elf half and threaten the receiver. The Dark Elves caged up midfield and began to slowly advance as rats threw themselves uselessly against the cage from all angles. As time ticked away, the Dark Elves broke out of the cage to try a running play, but the Blitzer was taken down by a Storm Vermin on the sideline, and the ball popped free to be scooped up by a Skaven thrower. The Gutter Runners were badly placed in safety positions, however, and the Skaven were obliged to form their own defensive formation half way to the endzone. Just one turn to go as the elves formed a line between them and the score. Some desperation dodges and blocks went my way, the Thrower handed off to a Gutter Runner who then sprinted with two Go For Its (using my last reroll) to make it into the end zone and make the score 2 nil at half time.
The half time show came and went, along with a nice bottle of "3 steps" 2008 vintage Shiraz...
The second half saw the Dark Elves receive and a crowd thrown rock stunning a Skaven Lineman. The DE went for a rushing play down the widezone and smashed through the rats' front line. I had positioned my Storm Vermin deep as safeties and they went in on the ball carrying Blitzer - only a push back! Reroll: push back! I crowded in a few other players at the cost of leaving the other half of the field exposed but the Dark Elf only needed a few dodges with his 4 Ag to get home: 1. Reroll: 1. My Thrower darted in, scooped up the ball and dashed into the oppostion half with a Gutter Runner and another Storm Vermin covering him. A Dark Elf tried to block into positon but a both down did him no favours. I handed off to the Gutter Runner, who streaked downfield to rest 2 spaces short of the endzone but out of reach of any of the Elves (love that Mv 9!). Capitalising on the two player advantage, the Skaven broke through to screen the ball carrier as the frustrated Elves wailed on anyone they could get their hands on, KOing another Gutter Runner. With 3 turns to go I could have stalled out at least another turn but what fun is that - I crossed the line with 3 turns to go. After winning the Cheering Fans, the Dark Elves again went for a running play but the offense peetered out, and the final siren went with the score being 3 Nil - the Skaven Win!!!! I must admit though that my dice were rolling hot tonight and that always helps, and that score doesnt really reflect the game as a whole.
So the official results of the 2012 Shamrock Cup Series are:
Game 1 - Dark Elves 3:1
Game 2 - Skaven 2 Nil
Game 3 - Skaven 3 Nil
And so the Skaven are the Champions - 12 years after their first and last Victory!
The next scheduled Shamrock Cup tournament is 2016, but you never know what might happen...
Winners are Grinners! History of this treasured trophy can be found here |
22 May 2012
Prayer to Nuffle diorama
A neat bit of conversion work by this French Blood Bowler
http://bloodmoute.blogspot.com.au/2012/02/diorama-priere-enefel.html
"Please don't let me fumble the ball, and please don't let the team eat me after the game...."
http://bloodmoute.blogspot.com.au/2012/02/diorama-priere-enefel.html
"Please don't let me fumble the ball, and please don't let the team eat me after the game...."
19 May 2012
Round 5 vs Barak Varr Dreadnaughts
Round 5's game was against a Dwarf team coached by Big
Pete, yet another great sport and a very welcoming opponent. The Dwarfs won the toss and select
to receive, the weather was fine, and the Dwarves won +1 fame. The kick-off sparked a Riot! Loosing a turn from the first half. Please excuse the lack of pics, I forgot my camera...
The Dwarf offence started by stunning 2
lineman and mowing down the Norse front line. They pushed down the right
sideline, scooped up ball with a runner, and spiralled a short pass to another runner. The Norse Yeti wild animaled out as the Norse moved to contain with
generally ineffective blocks though 1 long beard was KOed (the only guard piece too)
and 1 runner broke through into the dwarf half. The Dwarves responded and reinforced their push, chain blocking, surfing and badly hurting a
Norse lineman. The dwarves kept pushing down and the yeti smashed into the cage to threaten the ball carrier. The Dwarves
caged up around him and brought him down with a crash, stunning him and strode forward to score in
turn 4. Pretty quick for stunties!
The Norse reset to receive and pushed down the left flank, then the Dwarves moved to contain, KOing a
lineman. The Northmen tried to force their way
through but double skulls on a block stopped the momentum. Dwarves KOed another lineman, and badly hurt the Yeti, but the apoth put him back into the reserves box. Anothjer Norse a
runner dodged and sprinted into the endzone to catch an accurate long bomb from lineman - tied up 1 all with
2 turns to go in the half. A tough ask for Dwarves, but the ball bounced out of bounds and was touched back to one of the dwarf
runners. They went on to KO a journeyman, stun 2 lineman and
break through. The Norse tripped over
their own shoelaces and all the dwarf runner had to do was Go For It twice to score....first
roll ok, second one...fail, no rerolls, and he tripped over the line! A lucky break for the Norse and the halftime
whistle blew with the score tied at 1 all.
The second half began with the
Norse receiving and getting a high kick result, but the receiver failed the catch. The Yeti pushed up the left sideline and made a hole for a runner to sprint
through, but the receiving lineman muffed
the pickup and spilled it onto the ground. The dwarves again ganged up on the
yeti, pushing him to the sideline and getting him near the crowd. The yeti in turn blocked the troll slayer
back and pushed him to the ground. The
runners broke away from the dwarves marking them up, a lineman picked up the
bal, ran through the line and made a quick pass to the free runner ready to run downfield and score. Fumble!
Reroll: Fumble! The ball dropped
between two Norse lineman on the halfway line.
The dwarves quickly acted, swarming onto the Norse with their player
advantage, grabbing the ball and forming
a loose cage. The yeti went down in a
block once again... Another Norseman dodged away from the dwarf marking him and blitzed the ball carrier to the
ground. The dwarves hit back but mostly
pushed the Norse around before a troll slayer niggled a guard lineman and a Dwarf runner dashed through to pickup the ball and run halfway down
the Norse backfield. The Norse thrower sprinted back to pull him down with his Wrestle- double 1s, he went down... The dwarves pounded a few more linemen and
ran in the TD on turn 4 - a very sporting play by Pete, who could have stalled
out for a few turns, but he deliberately wanted to give Reilly a few turns to try
and strike back. Says a lot about the guy.
The Norse (still down 2
players) setup to push down the left side and the kickoff gave both sides a
free reroll. The Norse broke through a
runner and got the ball in hand. Dwarf options were limited but a troll slayer
KOed a journeyman (his third time in the box!).
The Norse rushed the runner through, and got the thrower clear but the
pass was inaccurate, the ball went out of bounds to be thrown in near a stunty
runner. the thrower rushed back, grabbed
it up but tripped sprinting away, just 3 square short. The Dwarf runner picked it up and tried a
long bomb, but also tripped up! There
was still a final chance for the Norse but he failed the pickup and the final
siren sounded.
Final score was a Dwarf win
2:1. MVP went to a Norse runner, and Norse winnings were 40k.
This loss puts Odinn's Champions at the bottom of the table, facing off next round against the Belconnen Bluetongues - a Lizardman team in second place in the Division. Just two more rounds left in this season.
This loss puts Odinn's Champions at the bottom of the table, facing off next round against the Belconnen Bluetongues - a Lizardman team in second place in the Division. Just two more rounds left in this season.
Many thanks to Pete for a great game - incidentally he just won his Division in the Minors League: Good Luck in the playoffs!
16 May 2012
Viking Longhouse diorama
James Wappel Miniature Painting produces some amazing stuff, and have just posted this fantastic piece - makes me want to load up the lads in a Longship and go burn it!
14 May 2012
Traveller 2300
I haven't done any RPG gaming for literally decades, since High School really, but I still have a range of books I have kept for background material and interested reading. My favourite all time setting is Traveller 2300. This is a "Hard SF" style setting based on a Human Diaspora but still operating within rather rigid nationalistic framework. It was produced by GDW in the lkate 1980s with a range of supplements and adventures, mostly set in an arm of the Galaxy colonised by the French and besieged by a hostile alien race. Technology was very much along the lines of the movie "Aliens".
Cover of the new Mongoose Edition |
Good news for 2300 fans is that Mongoose Publishing has now re-released Traveller 2300 using its core Traveller rules. I got mine today and am loving the rebirth of an old favourite and the 'reimagining' of some aspects of the background. I would love to use the background for SciFi gaming in the future - both ground and space based, though the latter is most likely.
1st Edition, 1986. |
2nd Edition, 1988 |
13 May 2012
Photo-enhancing Tutorial
I must admit to being rather average with my pics and very envious of those who can do all the great extras like skylines and effects. I found this tutorial to help me along and thought it might be useful for others too: http://www.dakkadakka.com/dakkaforum/posts/list/232004.page
12 May 2012
10 May 2012
Odinn's Champions: Round 4
Right Stuff went into this game with a 1:1:1 record sitting around the middle of the league ladder. This game was against "The Midnight Hour" the second Necro team in the league, coached by James (see the team details here). Even amongst the great guys we have met in the league, James stood out as an awesome sport who plays for fun and really enjoys the social aspects. He was a delight to host.
Reilly won the fan gate (for the first time this season) and with 110k of inducements decided to take star player Helmet Wulf, a chainsaw wielding maniac - clearly he was looking for a way to take down those necro werewolves! He then went on to win the toss and elected to kick off to the Necro.
The Necro offence started with some serious blocks and many a Norse went down stunned. A Goul scooped up the ball and passed it to one of the werewolves, who with ball in hand rushed forward, blitzed the Norse safety and sprinted for the endzone...only to trip over the line! A mad scramble ensured deep in the Norse rear area, a Goul finally getting the ball and sending a pass to the werewolf waiting in the endzone - a dropped catch! Reilly wasted no time surfing the werewolf into the crowd where the fans quickly KOed him for his troubles. However, a Norse lineman fumbled the ball pickup and the Necro charted him in reply (-1 Ag) before picking it up and carrying it over the line.
So it was 1 nil to the Necro halfway through the first half and Right Stuff decided more blood was required - Helmet Wulf came on for the Norse offence. The Fans cheered mightily (giving the Norse got an extra reroll). Helmet started up with buzzsaw and was completely surprised when the ball dropped into his arms. He still caught it but nothing deterred him from his target - with ball in hand he rushed forward and attacked the werewolf before him, stunning him. Inspired, the Yeti stunned the Zombie in front of him. A good start to the drive, but in the next turn Helmet fumbled the hand-off and a mid-pitch scrum ensued. The werewolf recovered and sprinted downfield, a Goul got to the ball and sent the ball sailing over the line...only to have the Yeti intercept it! Nobody was more surprised than the Yeti, who failed his next two wild animal rolls to prevent a Norse equalization attempt and the half ended with the Necro still up 1 nil.
The Norse received the next half but the Necro got all their players back and the Norse were down 2 players. The Midnight Hour made the most of their man advantage, blunting the Norse attack with a strong forward line and turning over the ball with some nice blitzes to score in turn 4. Necro up 2 nil and time was running out for the Norse.
The Necro kicked deep into the Norse half and the kickoff result was a Blitz! One of those darned werewolves sprinted deep into the Norse backfield to get under the ball. He dropped it, but the Norse were in trouble - a Blizter moved in to try and tame the beast and surfed him with his Frenzied attack. The wolf was badly hurt but regenerated. A messy scum again developed 3 square from the Norse backfield and Right stuff did well to delay the counterattack but his last Blitzer was badly hurt in a block and the Necro got their third TD in before the whistle blew.
So The Midnight Hour managed a 3 nil shut out but the score didn't really reflect the game. My favourite part was most definitely the fact the Right Stuff was laughing and cheering despite the score and his mounting casualties. I was really proud of the way he totally played for fun, not competition.
Again Reilly didn't roll well for winnings but now has an apoth at least. His next game is against a developed Dwarf team and Right stuff will again have 3 journeymen, but this time no Blizters and his thrower is Ag broken. His team development isnt going so well really and he is still well under his starting 100TV, but at least the Yeti's intercept got him a skill and he took Mighty Blow, which will go well with the existing Claw and Frenzy - lets hope we see some good casualties against those dwarves!
With a 1:1:2 record, Odinn's Champions are now sitting second last in the League, but all four bottom teams have this record and the placings are based on TD ratios. The top 4 teams are rocketing away on points and unlikely to be caught now with just 3 games left.
Thanks again to James for a very enjoyable game!
The Midnight Hour's team Logo |
The Necro offence started with some serious blocks and many a Norse went down stunned. A Goul scooped up the ball and passed it to one of the werewolves, who with ball in hand rushed forward, blitzed the Norse safety and sprinted for the endzone...only to trip over the line! A mad scramble ensured deep in the Norse rear area, a Goul finally getting the ball and sending a pass to the werewolf waiting in the endzone - a dropped catch! Reilly wasted no time surfing the werewolf into the crowd where the fans quickly KOed him for his troubles. However, a Norse lineman fumbled the ball pickup and the Necro charted him in reply (-1 Ag) before picking it up and carrying it over the line.
So it was 1 nil to the Necro halfway through the first half and Right Stuff decided more blood was required - Helmet Wulf came on for the Norse offence. The Fans cheered mightily (giving the Norse got an extra reroll). Helmet started up with buzzsaw and was completely surprised when the ball dropped into his arms. He still caught it but nothing deterred him from his target - with ball in hand he rushed forward and attacked the werewolf before him, stunning him. Inspired, the Yeti stunned the Zombie in front of him. A good start to the drive, but in the next turn Helmet fumbled the hand-off and a mid-pitch scrum ensued. The werewolf recovered and sprinted downfield, a Goul got to the ball and sent the ball sailing over the line...only to have the Yeti intercept it! Nobody was more surprised than the Yeti, who failed his next two wild animal rolls to prevent a Norse equalization attempt and the half ended with the Necro still up 1 nil.
The Norse received the next half but the Necro got all their players back and the Norse were down 2 players. The Midnight Hour made the most of their man advantage, blunting the Norse attack with a strong forward line and turning over the ball with some nice blitzes to score in turn 4. Necro up 2 nil and time was running out for the Norse.
The Necro kicked deep into the Norse half and the kickoff result was a Blitz! One of those darned werewolves sprinted deep into the Norse backfield to get under the ball. He dropped it, but the Norse were in trouble - a Blizter moved in to try and tame the beast and surfed him with his Frenzied attack. The wolf was badly hurt but regenerated. A messy scum again developed 3 square from the Norse backfield and Right stuff did well to delay the counterattack but his last Blitzer was badly hurt in a block and the Necro got their third TD in before the whistle blew.
So The Midnight Hour managed a 3 nil shut out but the score didn't really reflect the game. My favourite part was most definitely the fact the Right Stuff was laughing and cheering despite the score and his mounting casualties. I was really proud of the way he totally played for fun, not competition.
Again Reilly didn't roll well for winnings but now has an apoth at least. His next game is against a developed Dwarf team and Right stuff will again have 3 journeymen, but this time no Blizters and his thrower is Ag broken. His team development isnt going so well really and he is still well under his starting 100TV, but at least the Yeti's intercept got him a skill and he took Mighty Blow, which will go well with the existing Claw and Frenzy - lets hope we see some good casualties against those dwarves!
With a 1:1:2 record, Odinn's Champions are now sitting second last in the League, but all four bottom teams have this record and the placings are based on TD ratios. The top 4 teams are rocketing away on points and unlikely to be caught now with just 3 games left.
Thanks again to James for a very enjoyable game!
09 May 2012
Blitz Issue 4 released
The free Blood Bowl e-zine BL!TZ issue 4 has now been released and can be found at:
http://blitz.ausbowl.com/blitz_issue_04.pdf
Awesomely, Right Stuff's Team "Odinn's Champions" get a nice pic on page 30 in the CanCon 2012 article! Here is what the authors have to say about this issue:
Well we really have to say that this has been the most trying so far of
the issues. Real world issues really do have a way of interrupting
anything. Add into that our first real technical issues with the process
and we have overshot by about 3 weeks!
On the plus side, and this is purely by coincidence, the first registered
user was me. That was on the 9th May 2007 at 1:42am. So in a little over
2 hours, AusBowl is 5 and we have something special in the giveaway
department this month thanks to AusBowl members and Good Games, but more
on that later . . .
So other than the trials and tribulations we have experienced, the 5th
birthday and the good work suggested by Alex, what do we have on offer
this issue?
Team focus and a painting focus from AusBowl members
Tons of Dungeonbowl action
A tale of Blood Bowl rediscovery
State updates
Custom pitch construction article
More photography tips and a CanCon pictorial
A MASSIVE 5th birthday giveaway
Plus much, much more!
This issue is big people! I hope you enjoy the BL!TZ.
SinisterDexter and Carnivean
07 May 2012
Masterclass Hovel
Another top notch model scratch built by Tony
http://dampfpanzerwagon.blogspot.com.au/2012/04/witchlands-hovel-masterclass-article.html
http://dampfpanzerwagon.blogspot.com.au/2012/04/witchlands-hovel-masterclass-article.html
04 May 2012
Underwater Hounds
Got these in an email and thought they are good enough to share!
These remind me of gamers at a Bring and Buy stall actually :-)
A famous photographer in California decided to take a few of his furry friends, a ball, and a high resolution underwater camera. Here are the results:
These remind me of gamers at a Bring and Buy stall actually :-)
A famous photographer in California decided to take a few of his furry friends, a ball, and a high resolution underwater camera. Here are the results:
01 May 2012
Terracotta Tearers
Last week I was thrilled to discover I had won 2nd Place in the FF Fields competition (see here) with my newly finished Khemri Team - the Terracotter Terrors. Now that the results are in I can post more pics and background on this team. (click for bigger pics)
I've been tempted to get a Khemri team for Blood Bowl (they are a Egyptian/Tomb Kings themed undead team) but while some of the figs are great, the bulk of the sculpts are rather so-so in my opinion. So I'm using the same team list, but with a different slant and theme to the team.
Who else had Mummies? Well the Chinese for one. And what is cooler than Chinese Mummies? That's right - Terracotta Zombies! A weapon snip here, add a ball there and we were on the way!
In ancient times civilised nations would seek out one another for trade, commerce and friendship. Long was the association between the City of Khemri and the Empire of Qin, far to the East. They traded spices, silks and precious valuables, learned one another's languages, and played eachother's games. And thus did Nuffle's game make it to the ends of the Earth.
Emperor Qin was fascinated with the game and developed his own teams to play for him on a pitch within his Forbidden City. When his favourite players died they were immortalised with Terracotta effigies and sorcerers bound their spirits to the statues so they could continue to play in the afterlife. When Emperor Qin died he was entombed with many possessions and his fabulous collection of players. Now unearthed and awakened from their aeons long slumber, the undead of the Orient take the pitch once again!
I'm really happy with how they have come out. The figures are by John Jenkins Designs I used a lot of washes and drybrushing to overcome the lack of colours. I agonised over whether to try glowing eyes but in the end I'm glad I did and the orange glow sets them off well. The bases are suitably desert themed and the Chinese style numbers are coloured for the different positions (red numbers for Blitz-Ra, white for Throw-Ra, black for Skeletons)
For the Tomb Guardians, I started off by purchasing Jade Mummies for these players but decided in the end that a 5 Strength fig needed to be more imposing on the pitch. I then wanted to get some Eastern styled Dragons or Foo Dogs but couldnt find them in the right size. I did, however, find these 'Happy Buddahs' in an oriental nick-knack shop and thought they would do as an interim - but in the end I was really happy with how they came out! Right Stuff was suitably unimpressed with the severed Norse head being held aloft and Comrade James - that Dark Elf head is just for you!
And finally, the extras including some "Hopping Vampires" which I did in blue to add a bit of colour to the team. I'm still looking for suitable cheerleader figures!
Now to see what I can do with them on the pitch - they require a different play-style to my usual so will be a challenge for me. I am planning to take them to the Eucalyptus Bowl in July, after a few practice matches against the Lad.
A Blitz-Ra in the initial stages |
Basecoated and dipped |
In ancient times civilised nations would seek out one another for trade, commerce and friendship. Long was the association between the City of Khemri and the Empire of Qin, far to the East. They traded spices, silks and precious valuables, learned one another's languages, and played eachother's games. And thus did Nuffle's game make it to the ends of the Earth.
Emperor Qin was fascinated with the game and developed his own teams to play for him on a pitch within his Forbidden City. When his favourite players died they were immortalised with Terracotta effigies and sorcerers bound their spirits to the statues so they could continue to play in the afterlife. When Emperor Qin died he was entombed with many possessions and his fabulous collection of players. Now unearthed and awakened from their aeons long slumber, the undead of the Orient take the pitch once again!
Finished: 2 Throw-Ras (with balls) and 2 Blitz-Ras: I love the figure beating his opponent with his own severed arm! |
The Skeleton Linemen: the one broken in half is my favourite |
The Happy Death Buddhas (aka Tomb Guardians) |
I was really pleased with the way the banner came out - I'll leave you guessing as to what it says! |
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