I recently painted these up for my mate Slowpainter John, to thank him for some figures that he donated to Reilly's Dwarf army. Plus...its Orctober!
These are BTD minis - a lot of fun to paint up I'm particularly pleased with how the metallics came out. Unbased so John can match them to the rest of his Orc army.
Over a black undercoat, this was my progression of paints;
Using a heavy drybrush of the Dwarf Bronze, heavy shading followed by edge highlighting with the Glorious Gold
18 October 2018
12 October 2018
Trench Clearance!
Our Centenary of Remembrance WW1 gaming continued this week with the Germans clearing out a French Trench system after a successful dawn assault, while a French rearguard desperately holds them off to buy time for the Regiment to withdraw. I adopted a scenario from Too Fat Lardies' Stout Hearts and Iron Troopers supplement and kept with To The Last Man rules from last week. I had the French start hidden and gave each team written orders to keep a few things hidden from eachother. It added a bit of tension which was fun.
The Germans moved up with their two squads and HMG team, while the French held their fire. The Germans, unsure of what awaited them in the now seemingly empty French trenches, advanced cautiously, throwing grenades around corners (and taunting the French players to open up on them if they dare!).
And when the opportune time came, the first French HMG team opened up!
On the other flank, the veteran German squad found the trench ahead of them blocked by barbed wire and took the only option open to them- over the top!
On the left flank the scene is mirrored, preventing the French HMGs teams from concentrating their fire. To their horror, the French discovered why the Colonial Tommies prayed that their gatlings wouldnt jam...
The veteran Bavarians, below half strength kept coming up. Some bayonet work saw men on both sides fall and in the end, against all odds with snipers taking pot shots at him as well, Private Stinky Pierre of the HMG squad escaped - the only survivor of the Rear Guard to report back to the Colonel. Had they bought enough time for the Regiment to prepare a secondary defensive line? Only time would tell...
The Germans moved up with their two squads and HMG team, while the French held their fire. The Germans, unsure of what awaited them in the now seemingly empty French trenches, advanced cautiously, throwing grenades around corners (and taunting the French players to open up on them if they dare!).
And when the opportune time came, the first French HMG team opened up!
On the other flank, the veteran German squad found the trench ahead of them blocked by barbed wire and took the only option open to them- over the top!
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Angriff! |
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The second French HMG team reveals itself with a burst of fire |
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The Bavarian infantry takes casualties but keeps pushing up |
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The HMG was overrun with minimal casualties. |
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While the other HMG starts to fall back under unyielding pressure |
04 October 2018
Trench Raid!
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Some players get right into character to make the most of the experience |
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French Infantry advance along the trenches |
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German Jager HMG team |
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Für das deutche Vaterland! |
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The new stahlhelm proved most popular amongst the troops |
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German Jaegers and French infantry go bump in the night. What followed was...messy |
The objective - a German artillery piece in the centre of the Battlefield.
For the German players - deliver the change to the fire plan and defend the gun.
For the British - capture the maps (showing the locations of the other guns in the battery) and spike the gun.
We used "To the Last Man" rules which I may review later but suffice it to say that they provided a good set of tactical mechanics and were easy to pick up, but lack any army builder system or scenarios. Which is fine in my book, and more importantly, we were playing fairly fluidly after a quick 20min skim of the rules.
What followed was mayhem, mills bombs and mirth. The terrain was awesome (trenches courtesy of Alan, who was sadly absent) and the effect were both very impressive and great to play on.
Noting that I will be deployed next month, this was unilaterally declared our Centenary of Remembrance wargaming activity.
More to follow!
30 September 2018
MOAB 2018
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Comrade James, The Lad and Slowpainter John |
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Not a huge Con, but a fun one |
I also really liked this terrain, which I need to copy for my FIW table:
We then invested the afternoon enjoying an epic intro game of Gaslands - gorgeous table, total mayhem and you could tell by the cheering (and complaints from the DBAers!) which was the most fun game. Highlight- Reilly’s inevitable betrayal, this time of his godfather Comrade James!
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Mayhem at the 10 car start line! |
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James cant see this smile but I know what it usually portends... |
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The plan unleashed! |
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You're doing what to me now? |
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Yep, crash and burn dude! |
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Thats me crashed and burned on the gate pylon, with James burning on the track ahead of me |
A really, really well run Demo game with a friendly bunch of gamers - thanks guys!
And naturally, here is my pile of shame from the bring and buy- a bit of everything and all of them a bargain!
Which includes a new and fully pained (!) mid WW1 army of German Jagers for some skirmish gaming.
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