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Good times with friends |
Looking back on my January hobby month I was struck by the variety of games I have played, many of which were new to me, and all of which were big, multiplayer games. And also that I kept getting invited too :-)
General d'Armee (2 x 2) French vs Anglo-Spanish
My first foray with these rules, hosted by Aled and his dad, which I really enjoyed. Slowpainter John and I ended up facing off on an action packed flank and it came right down to the wire.
Slaughterloo (3 x 3)
This fun game is a tongue in cheek Napoleonic big battle in a fantasy setting - good fun but also very god rules which would work equally well for historical games. All sorts of mixups and mayhem, and we converged on Slowpainter John's Orc Guarde with a singular purpose - and tough buggers they were too!
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The Battle lines are Drawn! |
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The Advance to contact! |
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The last stand of John's Orc Guarde - sandwiched between my Flank attack and Marty's Cavalry charge |
Dragon Rampant (4 x 4 with a twist!)
A return to our Foulwarren fantasy campaign when I hosted the guys at mine for a big 4 v 4 player Battle Royale on a 12 x 5 table. But one of them was a traitor, and just didn't know it yet... I'll write up and post the scenario later but it was an awesome 'toys on the table' mega game
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Three Quarters of the table (and players!)- I had to take this pic through the window from outside |
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The wearing of Hawaiian shirts and a fez earned players additional army build points! |
Kaiser's Pirates
We played this GMT game at the club a few times actually. The theme is really well executed and the resource management is quite dynamic. With 3 or 4 players this really hits a sweet spot. Now to find my own copy (its OOP).
Congo
I enjoy Studio Tomahawk games and their innovative mechanics but hadn't tried this before. Cub mate Mac shared his lovely terrain and figs with me for an introductory game one club night and I really enjoyed it (and not just because my Tribesmen War Party cleaned up his cursed Zanzibari Slavers!). I really liked the multi-layered resource management that the game uses bu without slowing play pace, and most of all it felt like an adventure not a scenario. A game I am definitely interested in playing more, and maybe making a warband for.
And then to top it off, a bunch of us did a road trip to CANCON and had a cracking hobby day out. Good times indeed!
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The fourth Annual catch-up: thanks for organising Barks! |
So thanks indeed to all the club lads and lassies for their companionship, time, and sharing their wonderful toys. A most memorable summer of fun gaming. It comes at expense of AHPC painting time, but I'll choose my gaming friends over a brush any day :-)