03 February 2012

Man Cave makes the finals!

Due to a 5 way tie, voting for Figgybloggy's Best Blog of 2011 has been extended for 5 days...
...and the Man Cave is in the final draw (and in very illustrious company too!)

So get over there and cast your vote, whoever that may be for!: http://figoblogotheque.blogspot.com.au/2012/02/aaaaaaaaargh.html
Again my sincere thanks to those who have nominated this blog, I'm humbled and chuffed!

02 February 2012

Stone Circle WIP

This is a my first Pulp/Horror/Cthulhu style game terrain piece and I am trying some techniques which are new for me. I want to create an 'eldritch glow' style effect coming off the cultist symbol on the stones.  Its coming along well, but I'm a bit stuck on how to make it 'pop' just right (and not just look very mossy!) before I do the final flocking etc.  Any suggestions welcomed.

Would more cult symbols on the rocks detract by making it too busy?  
Or is the one, single symbol pulsing with evil more effective? ....bwagahahahah!

Oh yes, its a resin piece made by my friend Glynn at Fernvale Scenics

In full lighting: 


And in dim, thematic lighting ( we played our last game by candlelight!):


01 February 2012

Blood Bowl Australian National Championships - Part2

Right Stuff got his certificate for the Blood Bowl Nationals today, showing that he was in the top 10 at Round 5! Many thanks again to the tourney commissionaer Drakeular for making this up for him

Here it is in pride of place on the Man Cave beer fridge!

Our Dark Ages Participation Game

Essentially we set up a 6 x 4 tale depicting a Saxon villiage which the Vikings would naturally want to attack and loot.  There were three major objectives, which could each be attacked by two Viking warbands.  This gave us a scalable game depending on how many players there were.  The objectives were the Church (and its gold and relics), the village (good plunder and slaves) and the great hall (plunder and the illegitimate sprog of King Hagar the Horrible, who he wants back).
Either it was a good game, or it was a convenient stop next to the lavatory...
Essentially, each objective had a Fyrd defending it with poorly equipped peasants, but strongly armed Saxon reinforcements (either Huscarls or Mounted warriors) were sure to arrive shortly after the alarm was raised, so the Norsemen had to be quick about it.  I must admit that we were too busy playing the game to take too many pic, but here are some pictures of how it turned out...

We even managed to interest one of those rare Lady gamers!
A Saxon watch mans the pallisade walls
And sentries patrol the perimeter
Bugger...
The gate is breached!
Defend the Holy relics!
Shield walls clash
Little Pig, Little Pig, let us come in!
The Saxon village
...which is hotly contested by its citizens!

The professional raider at work!
A good time had by all!